Spending on video games around the globe will grow from $74 billion in 2011 to $112 billion by 2015, according to market researcher Gartner.
Sony is planning a redesign of its online gaming network, the PlayStation Network (PSN), following a hacking attack that brought the network down for nearly a month, according to reports.
“Note: Saved data on this software cannot be reset.”
A sequel to Nintendo’s hit fighting game, Super Smash Bros., won’t come out on its next console any time soon, according to a column written in Famitsu by the game’s creative lead Masahiro Sakurai.
Uh-oh. First Sony said that its next handheld game console, the PlayStation Vita, would be available for the 2011 holiday season. Now, judging from a report on Destructoid, the console may ship in the first week of January through Amazon.com.
Karl Slatoff is the executive vice president and chief operating officer at Take-Two Interactive, which has published some of the hottest-selling video games in history, from Grand Theft Auto IV to Red Dead Redemption and this year’s LA Noire. Not everything New York-based Take-Two does is golden (Duke Nukem Forever is getting bad reviews), but Take-Two is definitely carving out a reputation as a haven for some of the video game industry’s most-talented developers.
Redbox, which runs several kiosks in stores that let individuals rent movie DVDs at cheap rates, announced Thursday that it is introducing video game rentals to around 21,000 of its kiosks.
Every year, we get a glimpse of the video game industry’s future at E3. The trade show drew more than 45,000 attendees to Los Angeles last week, to gawk at the show’s 35,000 displays.
We saw lots of video games at the E3 trade show in Los Angeles last week.
Talk about a major bummer — Duke Nukem Forever, a highly anticipated title that has been in developmental hell for more than a decade, is shaping up to be one of the most mediocre games of the year, according to critic reviews.
The only thing bad about an E3 photo gallery is that you can’t hear the sounds. E3, the video game industry’s trade show, is an extremely loud trade show, with game exhibitors blasting sounds as much as they can to draw attention to their games. The convention drew an estimated 45,000 people to Los Angeles this week. We were there from the first parties to the last. We saw many of the 35,000 screens showing off new games. Here’s the show in pictures.
Virgin Gaming is teaming up with the world’s biggest video game retailer, GameStop, to create online video game tournaments.
Microsoft said it has sold more than 55 million Xbox 360 video game consoles since 2005 and it now has 35 million active Xbox Live users who spend an average of 60 hours a month on the service.
Here’s a “kaboom” for all those social game skeptics out there. Kabam has raised $85 million in a fourth round of funding to fuel its business making hardcore games for social networks such as Facebook. The backers include Google Ventures, Pinnacle Ventures, Performance Equity and SK Telecom Ventures, as well as earlier backers.
Like many seasoned executives, Electronic Arts chief executive John Riccitiello believes that learning from failure is essential to success. He said so in a recent commencement speech at the Haas business school at the University of California at Berkeley, where he graduated in 1981.
A packed crowd of over 200 film fans filled the SVA Theater in New York City during the recent Tribeca Film Festival to watch LAPD Homicide Detectives Cole Phelps and partner Rusty Galloway track down “the red lipstick killer” in LA Noire.
Video game sales rose 20 percent in April as a series of big titles finally pumped some life into the core console game business.
Lenovo is backing a new video game system that is expected to launch in the second half of this year in China. The iSec system has Kinect-like motion controls and is aimed at a mass market consumer that doesn’t buy the current game consoles.
Will Wright is perhaps the most successful video game designer in history, creating games from SimCity to Spore. His games have sold tens of millions of units and have opened up new genres such as life simulations and “god” games. So there’s nobody better to talk about the future of video games. At a recent talk, Wright predicted games will become ubiquitous and more diverse, and some will be meaningful works of art.
Nintendo said today that it sold just shy of 400,000 3DS handheld gaming system units in its first seven days of sales in the U.S.
Video game retail giant GameStop has opened up a store to sell games on its Facebook fan page. The store will sell physical games that users can receive in the mail or pick up at a local store.
Trip Hawkins, the chief executive of mobile gaming firm Digital Chocolate and founder of Electronic Arts, may be on the hook for $20 million in back taxes after a judge rejected his attempt to use personal bankruptcy to cancel the debt, according to Forbes.
In a feisty attack on the fastest-growing sectors of the video-game industry, Nintendo CEO Satoru Iwata said that smartphone games and social-media games focus on quantity instead of quality.
Video game players may have been too busy playing with their Christmas toys last month, as U.S. sales of video games fell 5 percent in January. Total sales of game hardware, PC games, console games, and portables fell to $1.16 billion from $1.22 billion a year ago, according to market researcher NPD. And January a year ago was down from the year before that.
Console video game sales aren’t getting the love they once did from consumers. Activision Blizzard shocked the game industry yesterday when it said it was laying off 500 people and shuttering the Guitar Hero video game franchise.
Canadian game startups can look forward to receiving private support from a Montreal incubator program announced at a video game finance conference in Toronto.
Allan Alcorn is a one of the wizards of Atari and one of the fathers of the video game industry. Back in the early 1970s, he got together with Nolan Bushnell to create coin-operated video games, such as an arcade version of the early game Spacewar! Bushnell asked Alcorn to make a simple ping pong game, a version of the Magnavox Odyssey’s tennis game, under a contract from General Electric.
During 2010, we wrote about 1,100 stories on the video game industry — and the year isn’t over yet. But here’s a look back at what we thought were the biggest stories of the year. For fun, here’s a link to our story from a year ago, when we deemed that the biggest story of 2009 was that the industry discovered that video games weren’t recession proof.
Game fundings broke a record this year as 91 companies raised more than $1.05 billion in 2010. That number is up 58 percent from a year ago, based on VentureBeat’s own research.
Incorporating video games into work training can help people do their jobs better, according to a new study by the University of Colorado in Denver.
Bizarre Creations, the creator of games like Project Gotham Racing, learned the hard way today what happens when you release a game to even mediocre reception.
It took Blizzcon 2010 attendees a little longer to fill up the Anaheim convention center today, but by the end of the night the place was once again packed with fans of Blizzard Entertainment’s video games. Tenacious D, a musical group featuring actor and musician Jack Black, closed out the conference by rocking out to some World of Warcraft-themed videos.
While sales of video games in physical stores is declining, the amount spent online on digital goods for games is skyrocketing.
You’d expect the video game industry to be one that’s pretty fun to work in. But the hours can be brutal, and a lot of people who enter the field burn out quickly. Ted Price, President and CEO of Insomniac Games (makers of the “Ratchet and Clank” and “Resistance” franchises) talks in this Perfect Business video segment about how his company keeps things light and promotes collaboration among its employees. The methods include a lack of bureaucracy, office happy hours and even cruises.
It must have been too sunny in August to stay indoors and play video games. Overall U.S. console game sales fell 10 percent in August, continuing the trend of weakness for the industry once described as “recession proof.”
Game updates are a wonderful thing. They fix software glitches. Balance online play. Breath new life into aging games. And even fix consoles.
Game company Valve has announced today that it’s finally bringing over its Steam digital distribution platform to Macs.
Mochi Media and its parent company Shanda Games are announcing today a $10 million fund that will invest in promising Flash and social game developers.
Two co-founders who helped create one of the most successful games in history have sued their former Mother Ship, Activision Blizzard, for firing them.