virtual goodsHere’s our video of the first day of the Virtual Goods Summit in San Francisco. Virtual goods in games and social apps have taken off and revenues are expected to hit $1 billion in 2009.

Yesterday, speakers at the “university day” talked about the basics of virtual goods and how to best integrate them into games and social networks.

Hundreds of attendees are expected to hit the sold-out event again today. Check out the video below, as well as audio of a talk by Bill Grosso, chief techhology officer at Live Gamer, and our preview interview with Norwest’s Tim Chang.

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