James Bond 007: Blood Stone

We’ve all seen and are fans of the James Bond movies, but do the game counterparts offer the same experience that a movie might? Well, as a matter of fact, 007: Blood Stone comes pretty darn close. While things aren’t exactly perfect and there are some flaws, it does give you an experience similar to what you might feel while watching a Bond film. 

First, let’s talk a little bit about how the control system works. It takes a little bit of getting use to to get the control scheme quite right and most likely you will end up making a few mistakes at first. For some reason, it also feels like it’s slightly clunky which ends up pulling you out of the character’s shoes. After a while of playing, it does become easier to use and you’ll find that you know exactly how the character will do something so you can then easily switch to your next move. 

Graphics wise, Blood Stone looks and plays amazing. All of the various cut-scenes throughout the game are done in engine, so no cinematics or anything like that. The world is very colorful and bright based upon the various different locales that Bond visits whether it be in the beautiful city of Athens, the dreary catacombs of Istanbul, or an aquarium in Bangkok. Things ended up feeling very realistic and life-like as you would walk past groups of people having conversations or simply going about their daily lives. The visuals simply added to the overall feeling that these situations really could take place. 

The single player story begins much like any classic Bond movie would begin, with some intense action that usually includes several large explosions. The game focuses around taking out some hidden foe who intends to release several bio weapons which could ultimately kill millions of people. 

While the story is quite interesting and it takes an unexpected turn at the end, it wasn’t the most satisfying game ever. There were several things that ended up producing this unsatisfying story, one being poor vocals and another being a lack of intensity. The voices of the characters, for the most part, seemed to lack the emotion that should have been there. It didn’t feel like you could really connect with the characters and you ended up feeling withdrawn from the story. Regarding a lack of intensity, it can mostly be attributed to not having any music playing during what could be intense moments. It’s a very subtle flaw but ended up changing the tone of the game. The ending of the game sets up for a sequel quite nicely, so don’t be surprised to see another Bond game sometime in the future. 

If you’re more of a hardcore multiplayer person, then the Blood Stone multiplayer is one to try out. Someone who has played Call of Duty online will notice several similarities. One of the more unique things is that every time you spawn there are several different sets of crates set around the spawn point which allows you to change your selected weapon. The only downfall to this feature is that it doesn’t allow for spawning to freely move around. Due to this situation the enemy team can easily spawn trap your team if they’re good enough. 

Other than several things in the game that don’t work as well as you would expect, the game is well above average. It was fun to play and very reminiscent of previous Bond games and movies. The single player experience is a little lacking, but still manages to be enjoyable throughout most of the game. The multiplayer offers an interesting spin on third person shooters but ends up having a nice flow to it. Overall, 007 Bloodstone is a game to pick up for any fan of James Bond, but don’t expect it to be game of the year quality.


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