It was Christmas 1996 when I opened up the Sega Saturn console and a copy of Bug!  I was pretty excited about Bug! for some reason, probably the box art, so I thought I'd play it first.  (This was the year the Saturn came packed with 3 pretty good games.)  I got the wrapping off the box, and opened up the case.  

I like to think I looked at the CD for a second before reaching to pull it out, savoring at least a few happy moments before I broke it, because this was the first time I had opened up a CD case in my life, music or otherwise.  It was all Super Nintendo cartridges and cassette tapes before this.

But eventually I went straight for the edge of the disc to try and yank it out of there.  I made several attempts to get it out this way with no luck.  Then, with the family in the room, though preoccupied with their own gifts, I decided it was coming out one way or the other, so I pretty much just pulled harder, splitting the disc.  (It never occurred to me to put my thumb in the middle and take the disc out that way.)  Everyone looked at me, but I played it off like nothing was wrong.  Part of me still thought the disc might work, so I stuck it in.  Of course, the Saturn went straight to the CD player and that cool ship that would fly through space.  I"m pretty sure there was a prompt on screen that said no disc, but it's been a while since I messed around with the Saturn's menu.


The 2nd Annual GamesBeat and Facebook Gaming Summit and GamesBeat: Into the Metaverse 2

January 25 – 27, 2022

Learn More

So everyone in the family tried to navigate through the Saturn's menu to make it work, but nobody could.  I took the broken Bug! disc out and put in Daytona USA.  To this day, I have never played Bug! and have always wanted to.       


GamesBeat's creed when covering the game industry is "where passion meets business." What does this mean? We want to tell you how the news matters to you -- not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it. How will you do that? Membership includes access to:
  • Newsletters, such as DeanBeat
  • The wonderful, educational, and fun speakers at our events
  • Networking opportunities
  • Special members-only interviews, chats, and "open office" events with GamesBeat staff
  • Chatting with community members, GamesBeat staff, and other guests in our Discord
  • And maybe even a fun prize or two
  • Introductions to like-minded parties
Become a member