Playing a videogame is now more common than reading a book. Whether that’s good or bad, it’s our reality.  Videogames are everywhere and is becoming an integral part of our everyday lives. You can access your achievements and trophies through our phones, social networking sites have free to play games on them, and fast food restaurants even sold their own games that featured their company mascot.

Whenever you go to your favorite gaming or electronic store, there’s always that bargain bin of no name titles that next to no one plays. To my surprise however, there were a lot of games there that somehow eluded my growing collection of virtual worlds. Being that videogames and it’s culture is the backbone of my entertainment, I’ve realized that I don’t play as many games as I lead myself to believe. Sure, I own the blockbuster titles like Call of Duty: Black Ops or Halo: Reach, but why didn’t I buy those games? A gamer who doesn’t buy games? Sounds preposterous, yet it’s more common than you think.

Searching through the bargain bin, I came across one of the games I was ecstatic for, Section 8. The 2009 first person shooter developed by TimeGate Studios was a high octane, futuristic shooter. Each player had some extremely shiny alloyed armor and several abilities at their disposal to aid in the large 16 versus 16 multiplayer battles. One of the greatest parts of that game was that they made spawning dynamic. You were shot out of a space station to earth and it was up to you when you wanted to brake. Otherwise, you’ll hit the ground too hard and inflict massive damage.

Why didn’t I buy this game? No one else on my friends list had it, which is my first reason. None of my friends were going to buy the game, so I didn’t. Yes, you could play with other random players, but like every game in history, it’s more fun with friends. Thankfully, it seems that Section 8 is going to be revitalized with the XBLA installment titled Section 8: Prejudice which is said to be an improvement over the first title. Strange how there’s more buzz for this game than its predecessor. It could be due to the game’s cost which is one of the biggest reasons why we don’t buy games. The price of videogames really scares a lot of people away.

Remember when games use to be $50 dollars? Before the next generation of consoles and games cost more money to develop, most of use (including myself) was able to get a game almost every other week. Now, maybe every 2 months I’ll get a new title. Yes, the recession does affect all of us, but before it hit, I was in shock to hear that there was going to be a $10 dollar increase in games. It may not seem like much, but it adds up. Used games help reduce the pain on our wallets, but that may not be the way to go anymore. Especially with EA implementing an online code that’s required before you can play the games multiplayer, buying your favorite sports game used may not be all that you hoped for.

I started to grow tired of looking at the bargain bin and the 12 copies of Sniper: Ghost Warrior, so I began to browse aimlessly. I came across one of the best single player games around, Bioshock and Bioshock 2. I loved the first game to death but when I looked at the second game, I had a slight distaste which stemmed from the addition of the games multiplayer. Mutiplayer is a driving force for games today. Sure, you wanted to visit the back story of Halo with Halo: Reach, but how often did you revisit it once the campaign was finished? The addition of multiplayer really sways the opinion on whether we buy a game or not.

I constantly read people writing on forums that the original Bioshock needed multiplayer and would have been a “better game.” Bioshock 2 had multiplayer and sold half a million copies in February of 2010 out shining Modern warfare 2. When Bioshock 2 was release, the multiplayer was hardly played and soon forgotten about. Ubisoft’s Assassin’s Creed franchise gave into the multiplayer bug as well with their latest installment, Assassin’s Creed: Brotherhood. Fortunately, the single player experience didn’t suffer because of it, but the opinions of Assassin’s Creeds multiplayer is a mixed bag  mostly consisting of people who love it or absolutely hate it. Regardless, if a game doesn’t have multiplayer of some sort, it does affect whether we purchase it or not. Could you imagine Call of Duty without multiplayer? Activision’s cash cow wouldn’t be nearly as successful without its killstreak, perk loving counterpart.

With all these games flowing through my mind, the most important thing that gamers look to before purchasing a game is the review. If you’re unsure about a game, the review will be the end all be all decision. Even if you’re somewhat unsure on whether to get it or not, the review will make up your opinion for you. Why wouldn’t you listen to a credible well trained journalist? Whatever he or she says is what you’re going to believe. They’re professionals and their only intention is to make sure you spend $60 dollars on something more deserving.

These are some of the biggest factors affecting the process of purchasing a new game. A lot of the time, you end up not getting the game because of it. $60 dollars isn’t really chump change these days and everyone just wants to be sure that they’re getting enough bang for their buck.