Variability in a Call of Duty game? It's like arguing over the minute differences in interior decor of every McDonald's you've visited.
Call of Duty: Modern Warfare 3 developer Infinity Ward won't ape Treyarch's Call of Duty titles in terms of content. "[Treyarch] does things that we would never do but have turned out fantastic — like their Zombie modes — and added new features to multiplayer that we would never add, just because they're a different style," Infinity Ward Creative Strategist Robert Bowling said. Diverting from Treyarch's style within the hugely popular military-shooter franchise prevents Infinity Ward from "cannibalizing" previous entries to the series, Bowling explained, adding, "Every developer has their own personality and their own direction, and more so than ever we're seeing people who really enjoy this style and the other. And it's not a black and white, good and bad; they're very different experiences but in the same core gameplay." Call of Duty: Modern Warfare 3 has a November 8 release date for the PC, PS3, and Xbox 360. [GamerZines]
Wedbush Morgan analyst Michael Pachter thinks Nintendo's first-party intellectual properties are "vastly superior" to its Sony and Microsoft counterparts. "I don't think that they would really dispute that," Pachter stated to IndustryGamers. Deciding a victor between Sony and Microsoft ultimately won't matter much, Pachter contended, as such a matter boils down to personal preference. "I'm sure that there is a scientific way to determine who is better, but that's like arguing about whether Ford is better than GM or whether Wal-Mart is better than Target," he said. "They're both good, and people have different tastes."
Phil Harrison, ex-Executive Vice President of Sony Computer Entertainment Europe, describes how LittleBigPlanet narrowly missed launching as a free-to-play title. "The challenge I gave the team was to make it possible for LBP to be a free-to-play downloadable service, not a product, and with a mechanism for monetizing user-generated content that would allow the best creators to be rewarded in some way for their innovation," Harrison told GamesIndustry.biz. "There were many good reasons why that didn't happen with LBP, but clearly the seeds have certainly been sown, and it will be fascinating to see how the console platforms take on that challenge in future."
The latest patch for The Witcher 2: Assassins of Kings throws in free bonus content along with additional difficulty tweaks. Developer CD Projekt Red's 1.3 update for the game tweaks the harrowing challenge of the Prologue level to something a little less insane. A new quest named A Sackful of Fluff appears in Chapter 2, tasking protagonist Geralt with contacting an individual named Elthon who will "reward those who demonstrate patience." Check out the rest of the patch notes here.
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