Every day at 4 pm, a Silent Hill-like siren near my apartment welcomes the hour with a mournful, keening tone. It's simply a routine check of the neighborhood's emergency system, but that doesn't stop me from hallucinating Pyramid Head about to chop down my door with a giant knife. Luckily, the area underneath my desk is quite roomy.

News Blips:

Metal Gear Rising: RevengeanceMetal Gear Rising: Revengeance ditches stealth for steel. The game's languishment on the developer backburner ended this week with publisher Konami's reveal of a few major changes (including the title's rechristening) outlining Rising's new structure. Bayonetta creator Platinum Games — now taking over development duties for Rising from Kojima Productions — traded the franchise's staple emphasis on stealth for more action-oriented gameplay. The setting has jumped into the cyborg-filled future after the events of Metal Gear Solid 4: Guns of the Patriots instead of its original intention as a prequel. Lastly, Konami omitted "Solid" from the title as insulation between Rising and the series' core, stealth-centric games. Double lastly, I hope Konami found a sturdy bunker, because I feel quite the firestorm on the horizon. [GameSpot]

A Northern California judge brings down the gavel on the remainder of the plaintiffs involved in a class-action lawsuit against Sony for its removal of the Other OS feature from the PS3. The gist of the judge's flowery explanation states that PS3 owners shouldn't consider the ability to install secondary operating systems as a fundamental necessity for the console to fully operate, stating, "The flaw in the plaintiffs' analogy is that they are claiming rights not only with respect to the features of the PS3 product, but also to have ongoing access to an Internet service offered by Sony."  

Star Wars: The Old Republic's Early Access program blasts out of its hangar with a snarky one-liner. EA and BioWare plan to slowly roll out invites over the next seven days to play the full game for those who pre-ordered the massively multiplayer title in order to combat suffocating server loads at launch on December 20. 

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