Join gaming leaders, alongside GamesBeat and Facebook Gaming, for their 2nd Annual GamesBeat & Facebook Gaming Summit | GamesBeat: Into the Metaverse 2 this upcoming January 25-27, 2022. Learn more about the event. 

Double Fine's Tim Schafer

Tim Schafer believes Double Fine’s success on Kickstarter is repeatable as long as developers deliver capable and profound pitches that speak to their audience. Schafer revealed five tips to help hopeful developers make the most out of their Kickstarter plans in an interview with IndieDB.

“We asked for $400,000. $300,000 for the game and $100,000 for the documentary,” Schafer told IndieDB. “We ended up hitting our goal in the first night.” Double Fine ultimately raised over $3 million — and a whopping third of that the night the project went live. Schafer believes other companies will have similar success (but probably not Kickstarter record-breaking success) by taking these five tips to heart:

1. Prove the game has to be made


The 2nd Annual GamesBeat and Facebook Gaming Summit and GamesBeat: Into the Metaverse 2

January 25 – 27, 2022

Learn More

2. Prove the game has to be made a certain way

3. Prove your team is the one-and-only team to make it

4. Prove it’s critical that this game is made now

5. Prove it’s more than a game, it’s a significant event, and fans need to be apart of it.

The path to true Kickstarter success is believing in your product and not assuming people will want to pay you to finish it. Writing a solid pitch that excites backers and shows your dedication to the project is the way to succeed.


GamesBeat's creed when covering the game industry is "where passion meets business." What does this mean? We want to tell you how the news matters to you -- not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it. How will you do that? Membership includes access to:
  • Newsletters, such as DeanBeat
  • The wonderful, educational, and fun speakers at our events
  • Networking opportunities
  • Special members-only interviews, chats, and "open office" events with GamesBeat staff
  • Chatting with community members, GamesBeat staff, and other guests in our Discord
  • And maybe even a fun prize or two
  • Introductions to like-minded parties
Become a member