Did you miss a session from GamesBeat Summit 2022? All sessions are available to stream now. Watch now.


In seven days, developer Wolfire Games constructed a first-person shooter, titled Receiver, more interesting than most of the competition. How? By restoring the “power” in firepower.

Receiver’s design bills itself as an exploration of “gun handling mechanics, randomized levels, and unordered storytelling.” Armed with but a pistol and a tape player, you wander the spartan corporate corridors and passageways of a mysterious complex.

Here’s where Receiver stands out: Its room design and layout changes every time a new game begins. The normally one-dimensional pistol transforms into a lesson in micromanagement, as every part of actually operating a firearm comes into play before pulling the trigger. You’ll need to load bullets in the pistol’s magazine, insert it into the weapon, then cock the hammer — all actions that are performed automatically (sometimes with inhuman speed) in other games but are a completely manual affair in Receiver.


MetaBeat 2022

MetaBeat will bring together metaverse thought leaders to give guidance on how metaverse technology will transform the way all industries communicate and do business on October 3-4 in San Francisco, CA.

Learn More

Run-and-gun comes full stop in Receiver as well, for if its army of robotic drones and turret emplacements sink a bullet into you, it’s a permadeath game over. Checking your ammo count involves eyeballing your remaining bullets within a clip, and the absence of a user interface’s comforting presence increases tension within the lonely environment.

Receiver costs $4.99 and is available through Wolfire’s website for the PC and Mac. It also comes free for customers pre-ordering Wolfire’s upcoming title Overgrowth.

[youtube http://www.youtube.com/watch?v=GCThInmzjXw?rel=0]

GamesBeat's creed when covering the game industry is "where passion meets business." What does this mean? We want to tell you how the news matters to you -- not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it. Learn more about membership.