A new GamesBeat event is around the corner! Learn more about what comes next. 

Shop assistants everywhere, rejoice! Finally a technology that aims to spell the death of the all too frequent question: “Do you have that in stock?

Retailigence provides a backend database to serve both mobile shoppers and retailers. Since the launch in 2010, over 5 million consumers are unknowingly using the technology to find out whether items they need are in stores and stocked nearby. If you’ve ever browsed a digital catalogue or used a comparison shopping barcode scanner like ShopSavvy, you’ve likely used Retailigence.

The technology works by pulling data from retailers’ inventory systems, usually a sophisticated system like SAP or NetSuite, into a database in the cloud. They make money by charging retailers like Target and Best Buy to distribute this information to consumers and drive foot traffic into local branches.


Three top investment pros open up about what it takes to get your video game funded.

Watch On Demand

The biggest challenge facing this company is the sheer amount of competition. With Google and eBay owned Milo encroaching on the space, it’s an ambitious play. The judges at MobileBeat’s Innovation Competition voiced similar concerns. A spokesperson for the company responded to these concerns in an interview that the company is not a destination site — unlike competitors, it it purely functions in the back-end.

The Redwood City-based startup has raised $4.2 million in funding and is making moves towards its second major funding round this Fall. They count Draper Fisher Jurvetson, Motorola Solutions, and Quest Venture Partners among their investors.

The hyper-local marketing platform competed today for best in class at VentureBeat’s MobileBeat 2012 conference in San Francisco.


GamesBeat's creed when covering the game industry is "where passion meets business." What does this mean? We want to tell you how the news matters to you -- not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it. How will you do that? Membership includes access to:
  • Newsletters, such as DeanBeat
  • The wonderful, educational, and fun speakers at our events
  • Networking opportunities
  • Special members-only interviews, chats, and "open office" events with GamesBeat staff
  • Chatting with community members, GamesBeat staff, and other guests in our Discord
  • And maybe even a fun prize or two
  • Introductions to like-minded parties
Become a member