Join gaming leaders online at GamesBeat Summit Next this upcoming November 9-10. Learn more about what comes next.
The most successful crowdfunded project ever continues to gain steam and announce partnerships.
The creators of Ouya, the Android-based gaming console that has now raised almost $7 million on Kickstarter, announced today that open-source media player and digital entertainment hub XBMC will be integrated into the platform. In addition, the creators of Ouya are working with TuneIn to bring Internet radio — 70,000 stations worth — to the new console platform.
In a blog post on the organization’s Kickstarter page, Ouya calls the addition of the XBMC’s media center “a match made in open-source heaven.”
Three top investment pros open up about what it takes to get your video game funded.
According to the XBMC announcement, this is not just a quick paste-on addition but a cooperative effort: “XBMC will be working with Ouya to ensure that XBMC works well on the Ouya platform.”
The announcements come just days after Ouya announced iHeartRadio was bringing over 1,000 U.S.-based radio stations to Ouya, and that the newest home entertainment center was partnering with music-video platform VEVO to add high-def music videos.
In other words, Ouya is shaping up, on the surface at least, to be a viable competitor in a mature marketplace that includes smart TVs, Xbox, PlayStation, and AppleTV: media hubs and content access points bringing everything that the Internet offers to the biggest screen in your house.
“It’s a new kind of game console for the TV that embraces the openness of mobile and Internet platforms,” Julie Uhrman, the founder and chief executive of the company, said just as the project was getting started on Kickstarter.
That statement is proving true now, as Ouya is building a strong stable of partnerships and services to deliver a full-featured media experience.
Once question: Will the end result feel simple, clean, and integrated…or will the conglomeration of different services and interfaces feel artificial and pasted together?
Only time will tell.
GamesBeatGamesBeat's creed when covering the game industry is "where passion meets business." What does this mean? We want to tell you how the news matters to you -- not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it. How will you do that? Membership includes access to:
- Newsletters, such as DeanBeat
- The wonderful, educational, and fun speakers at our events
- Networking opportunities
- Special members-only interviews, chats, and "open office" events with GamesBeat staff
- Chatting with community members, GamesBeat staff, and other guests in our Discord
- And maybe even a fun prize or two
- Introductions to like-minded parties