Join gaming leaders online at GamesBeat Summit Next this upcoming November 9-10. Learn more about what comes next.
Sony still isn’t talking specifics about The Last Guardian.
At a round-table meeting following Sony’s PlayStation 4 event, Sony Worldwide Studios president Shuhei Yoshida was hesitant to make any new comments regarding the long-delayed game from developer Team Ico.
“I’m not ready to talk about [The Last Guardian] — sorry,” said Yoshida. “We’ve broken promises. We are waiting for the right to time reintroduce The Last Guardian. I’m not going to say anything beyond what [lead designer Fumito Ueda] said.”
Three top investment pros open up about what it takes to get your video game funded.
Earlier this month, Ueda released the following statement regarding The Last Guardian:
As some of you may have heard, I left Sony Computer Entertainment Japan Studio some time ago to pursue my creative passions. Nevertheless, I continue working on The Last Guardian as a freelance contributor. While it’s been a long time coming, The Last Guardian remains under my creative supervision and is still in development by an incredibly talented team.
The creative director added that the decision on the final release of the game is fully in the hands of Sony Computer Entertainment. In November, Yoshida wouldn’t even promise that the game would debut in 2013.
Team Ico has spent the last seven years working on The Last Guardian. The developer’s last game is Shadow of the Colossus for the PlayStation 2.
Sony doesn’t have a lot of great options when it comes to The Last Guardian. It could hold it back as a PlayStation 4 launch game, but that would drastically shrink its potential audience. It could release it as the PlayStation 3’s swan song, but gamers may not want to play something from the “last gen” while preparing for the PS4.
GamesBeatGamesBeat's creed when covering the game industry is "where passion meets business." What does this mean? We want to tell you how the news matters to you -- not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it. How will you do that? Membership includes access to:
- Newsletters, such as DeanBeat
- The wonderful, educational, and fun speakers at our events
- Networking opportunities
- Special members-only interviews, chats, and "open office" events with GamesBeat staff
- Chatting with community members, GamesBeat staff, and other guests in our Discord
- And maybe even a fun prize or two
- Introductions to like-minded parties