Silicon Knights GameCube

Beloved GameCube survival-horror game Eternal Darkness: Sanity’s Requiem never got a sequel. Developer Silicon Knights instead spent the decade following that title’s release producing mediocre duds like Too Human and X-Men: Destiny.

Now, the creators of Eternal Darkness are back with a new company, called Precursor Games, to make a spiritual successor titled Shadow of the Eternals, according to IGN. Precursor has a crowdfunding goal of $1.5 million to fund development of the game for PC and Wii U.

Shadow of the Eternals will follow an ensemble cast across Egypt, England, Hungary, and the United States and throughout 2,500 years of history. It stars with detective Paul Becker who is investigating a bloody gang massacre in the history of Louisiana. Becker and the other playable characters will likely discover that this isn’t your ordinary Lousiana violence.

Here is the teaser trailer with some visuals from Shadow of the Eternals:

Eternal Darkness is one of the few GameCube games targeted at “mature” gamers. It features a large cast of tragic characters as they fought against the threat of a Cthulu-like demon that planned on destroying all of humanity. The horror title is perhaps best known for its gimmicky Insanity Effects where strange things would happen when a player’s Sanity bar dropped too low. It would would reverse the controls, pretend to reset the console, or play the sound of babies crying in the background.

Silicon Knights is also known for a drawn-out legal battle with developer Epic Games. In 2007, the Eternal Darkness developer sued Epic over the Unreal game engine that Silicon Knights licensed to make its action role-playing-game Too Human. Epic countersued, claiming Silicon Knights failed to pay the royalties for using the popular graphics engine.

In November, the court found in favor of Epic. It ordered Silicon Knights to pay the Gears of War developer $4.45 million for illegally using Epic’s code. Additionally, the court ordered Silicon Knights to destroy the code for several of its games, including Too Human and X-Men: Destiny.

In October, Kotaku reported that Silicon Knights only had five employees and was pitching an Eternal Darkness sequel to publishers. With today’s announcement, that is no longer the case.