All the sessions from Transform 2021 are available on-demand now. Watch now.
Few things are as profitable as digital monsters — just ask Puzzle & Dragons developer GungHo Online Entertainment.
The Japanese studio made $118 million in April alone, according to its latest financial report (as first spotted by GamesIndustry International). That’s a 1,142 percent increase from the same period in 2012.
“If there is one mobile game out there right now that people in Japan will remember in 10 years, it’s Puzzle & Dragons,” Japanese analyst Dr. Serkan Toto wrote in his translation of the report.
Three top investment pros open up about what it takes to get your video game funded.
Puzzle & Dragons is generating $3.75 million a day. That astonishing figure is only matched by the fact that 13 million people in Japan have registered for a game account — that’s nearly 10 percent of the nation’s population.
Puzzle & Dragons is a smartphone game that combines puzzle-game elements with role-playing features. It also has monster-collecting and card-game mechanics.
For the quarter, GungHo posted a profit of $183 million. That was enough to boost the company’s stock price by nearly 29 percent. Shares are currently trading at $13,202.17, according to Bloomberg.
The company’s market capitalization also reached $15.1 billion. It has more money on hand than Nintendo ($15 billion), Electronic Arts ($6.7 billion), or Zynga ($2.6 billion). Toto also points out that GungHo has a higher market cap than Nikon, Fujitsu, or Mitsubishi Motors.
GamesBeatGamesBeat's creed when covering the game industry is "where passion meets business." What does this mean? We want to tell you how the news matters to you -- not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it. How will you do that? Membership includes access to:
- Newsletters, such as DeanBeat
- The wonderful, educational, and fun speakers at our events
- Networking opportunities
- Special members-only interviews, chats, and "open office" events with GamesBeat staff
- Chatting with community members, GamesBeat staff, and other guests in our Discord
- And maybe even a fun prize or two
- Introductions to like-minded parties