A new GamesBeat event is around the corner! Learn more about what comes next.
World of Warcraft developer Blizzard still won’t talk about what its Titan project is, but it will say what it likely isn’t.
During a conference call with Activision’s investors today, Blizzard chief executive Michael Morhaime confirmed that they still aren’t talking about Titan, which is the company’s next big massively multiplayer online game, but he did say the company would take a path different from World of Warcraft.
“We’re in the process of selecting a new direction for the project and re-envisioning what we want the game to be,” he said. “While we can’t talk about the details yet, it is unlikely to be a subscription-based MMO [role-playing game].”
Morhaime also confirmed that Blizzard hasn’t revealed any official release date for Titan.
Three top investment pros open up about what it takes to get your video game funded.
In a statement, Blizzard spokesman Shon Damron said, “We’ve always had a highly iterative development process, and the unannounced MMO is no exception. We’ve come to a point where we need to make some large design and technology changes to the game. We’re using this opportunity to shift some of our resources to assist with other projects while the core team adapts our technology and tools to accommodate these new changes.”
Blizzard makes a large chunk of its money from World of Warcraft, which is a subscriber-based MMORPG, but that game is losing subscribers fast. Blizzard needs to both replace World of Warcraft and make something that is as exciting and fit for today’s subscription-adverse market. That probably explains why it wants to do something different.
Also during the call, Morhaime reaffirmed his belief that World of Warcraft isn’t going anywhere.
“Our priorities is to continue delivering great content to our players,” said Morhaime. “We feel that WOW continues to be the most compelling MMORPG available. We believe it still has a very long life ahead of itself. Over time we’ve seen players come and go, and we realize that there is a lot that we can do to improve the experience of coming back into the game. That’s a big opportunity for us.”
GamesBeatGamesBeat's creed when covering the game industry is "where passion meets business." What does this mean? We want to tell you how the news matters to you -- not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it. How will you do that? Membership includes access to:
- Newsletters, such as DeanBeat
- The wonderful, educational, and fun speakers at our events
- Networking opportunities
- Special members-only interviews, chats, and "open office" events with GamesBeat staff
- Chatting with community members, GamesBeat staff, and other guests in our Discord
- And maybe even a fun prize or two
- Introductions to like-minded parties