Did you miss GamesBeat Summit 2021? Watch on-demand here!
Developer The Creative Assembly wants players to get online and face off against one another in the multiplayer mode for its upcoming strategy title Total War: Rome II.
It’s due out Sept. 3 for PC, so the studio just trotted out a new video that shows off the online multiplayer in action. In the clip, The Creative Assembly’s community coordinator Trish Ryniak and multiplayer designer Elliott Lock explain some of the features in the competitive mode before playing a match against each other. The actual match starts at about the five-minute mark.
“One of the things we’ve done is create a quick-match feature,” Multiplayer designer Elliott Lock said in the video. “We’ve tried to make it as balanced as possible. We really want this feature to be competitive. From the front end, you’ll just hit ‘Quick Match’ and it’ll match-make you against opponent based on your rating. You’ll go straight into a battle.”
Lock confirmed that Rome II will use a laddering system to help ensure that players only get matched up against opponents of a similar skill level. The studio is stressing fairness and balance.
“We’ve picked a bunch of handmade maps that are really, really balanced and really interesting,” said Lock.
The developer also confirmed that the strategy game will feature nine different battle types. It will have land, naval, and sea battles, but it will also feature modes where one player ambushes the other or assaults the other’s city.
GamesBeatGamesBeat's creed when covering the game industry is "where passion meets business." What does this mean? We want to tell you how the news matters to you -- not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it. How will you do that? Membership includes access to:
- Newsletters, such as DeanBeat
- The wonderful, educational, and fun speakers at our events
- Networking opportunities
- Special members-only interviews, chats, and "open office" events with GamesBeat staff
- Chatting with community members, GamesBeat staff, and other guests in our Discord
- And maybe even a fun prize or two
- Introductions to like-minded parties