All the sessions from Transform 2021 are available on-demand now. Watch now.

Publisher Electronic Arts is focusing on the cooperative and competitive modes for its upcoming Plants vs. Zombies: Garden Warfare shooter based on developer PopCap’s popular tower-defense games. The title, which is due out in 2014 for Xbox One, Xbox 360, and PC, has the warrior vegetation facing off against the well-armed undead in a third-person shooter game.

Due to that focus on multiplayer, EA doesn’t plan to have developer EA Canada implement a single-player campaign, according to Shack News. Instead, Garden Warfare will only have a four-player cooperative mode where players work together to fight off waves of enemy zombies and a 24-player team-based competitive mode. EA also revealed that it will price the title at $40 for Xbox One and $30 for Xbox 360 and PC.

EA plans to expand Garden Warfare after launch with additional content that it will sell through microtransactions.

“We definitely want to build on the game once it’s launched,” Garden Warfare creative director Justin Wiebe told Shack News. “We’re definitely taking a cue from Plants vs Zombies 2. Using DLC and new content updates, we want to keep players engaged in the long haul.”


Three top investment pros open up about what it takes to get your video game funded.

Watch On Demand

Plants vs. Zombies 2 is PopCap’s latest entry in the series. It is a free-to-play title currently only available for iOS.Gamers can purchase special plants and other features using in-app purchases.The title already generated over 25 million downloads.

EA first introduced Plants vs. Zombies: Garden Warfare at the Electronic Entertainment Expo trade show in early June. The developer is using the same engine that powers EA’s Battlefield franchise and EA is positioning it as one of its premiere next-gen games.


GamesBeat's creed when covering the game industry is "where passion meets business." What does this mean? We want to tell you how the news matters to you -- not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it. How will you do that? Membership includes access to:
  • Newsletters, such as DeanBeat
  • The wonderful, educational, and fun speakers at our events
  • Networking opportunities
  • Special members-only interviews, chats, and "open office" events with GamesBeat staff
  • Chatting with community members, GamesBeat staff, and other guests in our Discord
  • And maybe even a fun prize or two
  • Introductions to like-minded parties
Become a member