Join gaming leaders, alongside GamesBeat and Facebook Gaming, for their 2nd Annual GamesBeat & Facebook Gaming Summit | GamesBeat: Into the Metaverse 2 this upcoming January 25-27, 2022. Learn more about the event. 


Mobile-gaming firm Gameloft reported the results of its first half of 2013, and it turns out that friendship is still magic.

Gameloft generated $145.2 million in sales through the first six months of 2013. That’s up 15 percent from $126.3 million in 2012. Gross profits came in at $119.75 million, which is up 11 percent year-over-year. The publisher also reported an operating income of $14.86 million, which is up from $8.76 million in 2012.

The company credited its growth to its lineup of smartphone and tablet games, which continue to perform well. Gameloft also pointed to the success of in-app purchasing and advertising, which accounted for 80 percent of its revenue on smartphones.

The mobile company noted strong performance from titles it released in 2011 and 2012. This includes games like Ice Age Village, Modern Combat 4: Zero Hour, World at Arms, My Little Pony, Order & Chaos Online, and Six-Guns.

Event

The 2nd Annual GamesBeat and Facebook Gaming Summit and GamesBeat: Into the Metaverse 2

January 25 – 27, 2022

Learn More

Looking forward, the company claimed it has “development capacity” to release around 30 games annually. Gameloft s currently planning to release a mobile title based on the upcoming Marvel film Thor: The Dark World.

GamesBeat

GamesBeat's creed when covering the game industry is "where passion meets business." What does this mean? We want to tell you how the news matters to you -- not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it. How will you do that? Membership includes access to:
  • Newsletters, such as DeanBeat
  • The wonderful, educational, and fun speakers at our events
  • Networking opportunities
  • Special members-only interviews, chats, and "open office" events with GamesBeat staff
  • Chatting with community members, GamesBeat staff, and other guests in our Discord
  • And maybe even a fun prize or two
  • Introductions to like-minded parties
Become a member