Where does your enterprise stand on the AI adoption curve? Take our AI survey to find out.

Ubisoft wants you to know about all the work it did to make the world of Tom Clancy’s The Division feel as real and alive as possible.

The publisher released a new trailer today for the Spike TV VGX online awards show that reveals some of the technical tricks the shooter employs to make details pop off the screen. Developer Ubisoft Massive is using things like advanced particle systems and volumetric lighting (complicated ways of saying “wow, so pretty!”) to make every corner of the postapocalyptic world as photo-realistic as possible.

Check it out in the trailer below:

The Division is an online team-based shooter that takes place in an open world. Ubisoft Massive is developing the title for PlayStation 4, Xbox One, and PC. It debuted at Ubisoft’s press conference prior to the Electronic Entertainment Expo trade show in early June.

It is due out in 2014.


GamesBeat's creed when covering the game industry is "where passion meets business." What does this mean? We want to tell you how the news matters to you -- not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it. How will you do that? Membership includes access to:
  • Newsletters, such as DeanBeat
  • The wonderful, educational, and fun speakers at our events
  • Networking opportunities
  • Special members-only interviews, chats, and "open office" events with GamesBeat staff
  • Chatting with community members, GamesBeat staff, and other guests in our Discord
  • And maybe even a fun prize or two
  • Introductions to like-minded parties
Become a member