Join gaming leaders, alongside GamesBeat and Facebook Gaming, for their 2nd Annual GamesBeat & Facebook Gaming Summit | GamesBeat: Into the Metaverse 2 this upcoming January 25-27, 2022. Learn more about the event. 


You might have a whole collection of Pokémon, but that’s not as impressive as Pikachu’s bank account.

Nintendo revealed that it has sold more than 3 million copies of Pokémon X and Y. Gamers favored X, with that version selling 1.63 million versus Y’s 1.54 million. These figures are for the U.S., and they include both physical and digital sales on Nintendo’s eShop online store.

The hardware manufacturer also confirmed that the 3DS was the best-selling system in the U.S. for all of 2013.The portable now has a base of 11.5 million in the U.S alone.

That helped Nintendo sell more software than ever for the handheld. Game sales increased 45 percent in 2013 over 2012. In addition to the two Pokémon games, both Luigi’s Mansion: Dark Moon and Animal Crossing: New Leaf also sold over 1 million copies.

Event

The 2nd Annual GamesBeat and Facebook Gaming Summit and GamesBeat: Into the Metaverse 2

January 25 – 27, 2022

Learn More

Nintendo sold 1.21 million copies of Luigi’s Mansion, and it sold 1.1 million copies of Animal Crossing. Again, that’s both in terms of physical and digital sales.

Looking forward on the 3DS, Nintendo has Square Enix role-playing game Bravely Default coming on Feb. 7, puzzler Professor Layton and the Azran Legacy on Feb. 28, Yoshi’s New Island launching March 14, and Disney‘s Magical World debuting April 11. Additionally, Nintendo will launch Super Smash Bros. 3DS for the system at some point later this year.

Reblog this post [with Zemanta]

GamesBeat

GamesBeat's creed when covering the game industry is "where passion meets business." What does this mean? We want to tell you how the news matters to you -- not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it. How will you do that? Membership includes access to:
  • Newsletters, such as DeanBeat
  • The wonderful, educational, and fun speakers at our events
  • Networking opportunities
  • Special members-only interviews, chats, and "open office" events with GamesBeat staff
  • Chatting with community members, GamesBeat staff, and other guests in our Discord
  • And maybe even a fun prize or two
  • Introductions to like-minded parties
Become a member