All the sessions from Transform 2021 are available on-demand now. Watch now.
Some are virtually household names, like Uber and Dropbox, Snapchat and WhatsApp. Others you may never have heard of, like GungHo and Airwatch and RocketFuel.
But all of them have two things in common: a minimum billion-dollar value and unprecedented speed.
“Mobile Internet first mover advantage is more extreme than in any other technology market in history, with a direct relationship between total value created and value created per year,” says Digi-Capital’s Tim Merel. “First movers have delivered unprecedented value at an unheard of rate, so dominating quickly is worth its weight in gold.”
He’s not kidding about the gold. Or the speed.
Three top investment pros open up about what it takes to get your video game funded.
Facebook famously acquired WhatsApp for $19 billion. That means the instant messaging app accrued value at an average rate of about $4 billion each year of its existence. Snapchat’s latest valuation puts it at the same blistering pace, which means both of these young giants grew shareholder value at about $11 million every single day for the first years of their young lives.
Merel details the growth of the mobile Internet in his latest report, a massive 500-page review of mobile Internet investment. The hefty tome also documents his forecast of more than $700 billion in mobile revenue by 2017, plus the $61 billion in mergers, acquisitions, and investments in the mobile Internet in the past 12 months.
As the names of the mobile Internet players mentioned above make clear, not all of that value is in one sector. And interestingly, almost half of them were born in Asia.
Both Digi-Capital’s full 498-page report and a free 43-page summary
are available on VB Insight
“The billion dollar mobile Internet club operates across sectors (games, messaging, transport, productivity, social, music, navigation, mCommerce, utilities) and geographies (12 US, 9 Asia, 3 Europe),” Merel told me via email. “Continuous disruption is creating huge opportunity for growth, as well as significant risk of decline.”
Japanese giants such as LINE, with a $10 billion valuation and GREE, worth about $1.8 billion, lead the Asian charge. Others include Colopl, with an estimated $5.1 billion valuation, and Kakao, the Korean messaging giant.
With the massive and rapid growth of mobile, the more traditional tech giants like Google, Facebook, and Microsoft are on the lookout for acquisitions — as are second and third tier potential acquirers like Disney, Adobe, Box, Zynga, or Nintendo, says Merel. “The pyramid of consolidators is changing constantly, with today’s growth companies becoming tomorrow’s consolidators and some former giants struggling to adapt.”
First-mover advantage was massive in the first Internet gold rush, which led to the dot-com bubble and subsequent implosion from roughly 1997 to 2000. Apparently it’s even more massive in the mobile revolution that we’re now seeing unfold in front of our eyes.
The question, of course, is whether that’s sustainable — or whether we’ll see some kind of similar bubble bursting.
That’s a macro-level question and difficult to answer, but on the micro level, there’s certainly plenty of churn, according to Merel.
“Entering the billion dollar club is difficult, but staying there is even harder,” he said. “Some pivot beyond their initial success to greater heights, while others struggle to move beyond their legacy of success. There are former billion-dollar companies which have dropped out of the club, and others risk doing so.”
- Cheetah Mobile
- Rocket Fuel
The valuations are a mix of public company market caps, exit values on acquisition, and valuations from funding rounds, Merel says.
One thing that’s immediately obvious?
While WhatsApp exited at $19 billion in February of 2014 and Snapchat’s recent funding gave it a $10 billion valuation, an earlier acquisition at the much less frothier beginning of the mobile explosion, Instagram, only cost about $1 billion.
Clearly, there’s not only a first-mover advantage for startups in mobile, but also a first-mover advantage for acquirers.
GamesBeatGamesBeat's creed when covering the game industry is "where passion meets business." What does this mean? We want to tell you how the news matters to you -- not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it. How will you do that? Membership includes access to:
- Newsletters, such as DeanBeat
- The wonderful, educational, and fun speakers at our events
- Networking opportunities
- Special members-only interviews, chats, and "open office" events with GamesBeat staff
- Chatting with community members, GamesBeat staff, and other guests in our Discord
- And maybe even a fun prize or two
- Introductions to like-minded parties