All the sessions from Transform 2021 are available on-demand now. Watch now.

GamesBeat 2014 is the must-attend event of the fall for serious games developers, and we want to give you free tickets.

Just a few of the GamesBeat 2014 speakers

Above: Just a few of the GamesBeat 2014 speakers

Image Credit: John Koetsier

Electronic Arts CEO Andrew Wilson will be speaking, as will Amazon’s VP of Games, Mike Frazzini. Google’s top game bizdev honcho, Bob Meese, will be onstage. Former MySpace CEO and current Social Gaming Network founder Chris DeWolfe will be there. Kabam’s head of development will be speaking. So will Zynga’s COO and Kym Nelson, SVP at Twitch.

We’ll also have execs and developers from Tencent, Tapjoy, Kixeye, InMobi, Unity, Wooga, TapSense, SpikeTV, IGN, DeNA, Nativex, TrialPay … and more. There’s too many to mention, but the whole list is here.

And yes, we also have speakers from Super Evil Megacorp, and It’s A Secret.


Three top investment pros open up about what it takes to get your video game funded.

Watch On Demand

You definitely want to be here! Tickets are still available, but you can also try to get them for free.

At VB Insight, the research branch of VentureBeat, we study mobile games and marketing tech: how to get users, how to monetize users, and generally, how to take what you love (making cool games) and ensure it’s also something that pays the bills (and then some).

So answer two simple questions for us. We’ll pick the best 25 answers, and we’ll shoot you free tickets to GamesBeat 2014. It’s in just 10 days, in San Francisco.

Here are the questions. Go nuts.

Save yourself $850, and win the insights you need to make your games rock the charts.

Thanks to the following industry leaders for supporting GamesBeat 2014: NativeX as Corporate Partner; Tapjoy and SupersonicAds as Gold Partner; TrialPay, InMobi, deltaDNA, and TapSense as Silver Partners; SponsorPay, LifeStreet Media, SGN, Funplus, AppLift, Upsight, Helpshift, and Personagraph as Event Partners; Pwnit and Nudge as Nest Partners.


GamesBeat's creed when covering the game industry is "where passion meets business." What does this mean? We want to tell you how the news matters to you -- not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it. How will you do that? Membership includes access to:
  • Newsletters, such as DeanBeat
  • The wonderful, educational, and fun speakers at our events
  • Networking opportunities
  • Special members-only interviews, chats, and "open office" events with GamesBeat staff
  • Chatting with community members, GamesBeat staff, and other guests in our Discord
  • And maybe even a fun prize or two
  • Introductions to like-minded parties
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