Join gaming leaders, alongside GamesBeat and Facebook Gaming, for their 2nd Annual GamesBeat & Facebook Gaming Summit | GamesBeat: Into the Metaverse 2 this upcoming January 25-27, 2022. Learn more about the event. 

This sounds like a bargain.

Swedish publisher Starbreeze said Friday it has sold its acclaimed 2013 downloadable game Brothers: A Tale of Sons for $500,000. 505 Games, which published the original, has acquired “full entitlement to the game,” including trademarks and domain names related to it. Brothers is a beautiful game with a great story and creative gameplay, and it made my top 10 list for the best games of 2013.

Starbreeze CEO Bo Andersson Klint said the sale represents the company’s “final transition to the digital strategy.”

“With Brothers, we’ve created a strong and critically acclaimed intellectual property, which we now feel can be best nurtured under a new owner,” Klint told Gamespot.


The 2nd Annual GamesBeat and Facebook Gaming Summit and GamesBeat: Into the Metaverse 2

January 25 – 27, 2022

Learn More

The game has sold more than 800,000 copies to date.

Starbreeze, meanwhile, will focus on building its other franchises, such as the cops-and-robbers shooter series Payday.

Swedish filmmaker Josef Fares created Brothers with the help of the internal development team at Starbreeze. He canceled his own movie to work on it, and that gamble paid off.

Fares has started his own game development studio, Hazelight, which showed a trailer for its first title during The Game Awards in December.

Ian Howe, president of 505 Games, told GameSpot that “Brothers: A Tale of Two Sons is a remarkable game, one of the most affecting games of the last generation and one of which 505 Games has been very proud to be associated. This acquisition reflects 505 Games’ stated strategy of owning and controlling its own IP, and, moreover, IP that can contribute something meaningful to the world of interactive entertainment.”


GamesBeat's creed when covering the game industry is "where passion meets business." What does this mean? We want to tell you how the news matters to you -- not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it. How will you do that? Membership includes access to:
  • Newsletters, such as DeanBeat
  • The wonderful, educational, and fun speakers at our events
  • Networking opportunities
  • Special members-only interviews, chats, and "open office" events with GamesBeat staff
  • Chatting with community members, GamesBeat staff, and other guests in our Discord
  • And maybe even a fun prize or two
  • Introductions to like-minded parties
Become a member