A new GamesBeat event is around the corner! Learn more about what comes next.
The Kickstarter-funded Android microconsole that was going to change the gaming world may still do so … in China.
Alibaba, a gigantic Chinese Internet company, has invested $10 million in Android-console manufacturer Ouya, according to a Wall Street Journal report. This news comes less than a month after rumors surfaced that Alibaba is planning its own console or set-top box for its home game market, which soared to $18.5 billion in 2014. Now, it’s possible that Alibaba will integrate Ouya into that rumored system to provide the gaming backbone for that machine.
Ouya declined to comment or provide any specifics about the investment. We’ve also asked Alibaba for comment, and we’ll update this post with any new information.
While the size of China’s gaming industry is primarily due to a growing mobile sector, the country’s government also recently relaxed bans on gaming consoles. That led Microsoft to launch the Xbox One and Sony has plans of its own regarding the PlayStation 4 and China. Alibaba would have an advantage if it decides to take on those consoles with its own unit, and the inclusion of Ouya may even help it appeal to a wider audience than the Xbox One or PS4 ever could.
Three top investment pros open up about what it takes to get your video game funded.
“Sometimes a new market, like China for game consoles, can leapfrog an established one,” Ouya chief executive Julie Uhrman told GamesBeat. “China’s advantage is that it lacks the baggage of the US console market.”
The Ouya console first debuted as a Kickstarter project in 2012. It promised to bring Android-style app gaming to televisions with a controller and all the trappings of traditional consoles. The idea caught on with fans who helped the crowdfunding campaign generate $8.6 million. The system finally started reaching customers in 2013, and it went on sale in stores later that year.
But the early excitement for the microconsole fizzled out almost immediately. The selection of games didn’t make Ouya a must-own system, and many people who backed the project ended up using it to play pirated apps or emulated Super Nintendo games. Developers who supported Ouya reported dismal sales, and since then Google, Amazon, and Smart TV makers have all introduced similar app-gaming elements that easily duplicate all of Ouya’s best features and more. That seemed to seal its fate.
Ouya’s response to its floundering console was to introduce a product that would let other companies use the Ouya Discover game store and interface on their hardware. That is potentially the part that Alibaba is interested in as China does not have the Google Play Android app market. Instead, even on smartphones, that country has dozens of competing places to download Android programs. Alibaba could introduce its own, Ouya-powered app store for televisions that it could go on to license to third-party partners.
GamesBeatGamesBeat's creed when covering the game industry is "where passion meets business." What does this mean? We want to tell you how the news matters to you -- not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it. How will you do that? Membership includes access to:
- Newsletters, such as DeanBeat
- The wonderful, educational, and fun speakers at our events
- Networking opportunities
- Special members-only interviews, chats, and "open office" events with GamesBeat staff
- Chatting with community members, GamesBeat staff, and other guests in our Discord
- And maybe even a fun prize or two
- Introductions to like-minded parties