Join GamesBeat Summit 2021 this April 28-29. Register for a free or VIP pass today.
A recently announced virtual reality open platform welcomes several new supporters.
The Open Source Virtual Reality ecosystem now has backing from 38 members as of Feb. 10, adding 13 new supporters such as software companies SoftKinetic and Sonic VR. These new additions join the group’s initial backers, which includes input device manufacturers Virtuix and LeapMotion and game developers Techland (Dying Light) and Gearbox Software (Borderlands).
Announced at the 2015 International CES, the group aims to standardize both the creation and use of VR software and hardware under a single platform. Gaming hardware manufacturer Razer and pro-grade VR hardware maker Sensics will continue to support the growing OSVR collective with the partnership’s Hacker Dev Kit VR device and software, a $200 kit that launches this June.
“The reception of OSVR exceeded even our own expectations and we’re working through numerous partner requests since CES,” says Min-Liang Tan, Razer cofounder and CEO in a statement. “Being able to bring together companies doing amazing work in all areas of virtual reality can accelerate consumer-ready devices and improve overall user experiences.”
New OSVR Supporters include: 3DRudder, Cyberith, Impulsonic, Jaunt, Lucidscape, Pixel Titans, SoftKinectic, Sonic VR, Tactical Haptics, Tammeka Games, VisiSonics, VR Bits, and VR Union.
Razer also announces the OSVR Academia Program, which will provide 10 free Hacker Dev Kits and access to the OSVR source code to eligible universities with full virtual reality labs. Applications to the program can be submitted at the OSVR webpage.
GamesBeatGamesBeat's creed when covering the game industry is "where passion meets business." What does this mean? We want to tell you how the news matters to you -- not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it. How will you do that? Membership includes access to:
- Newsletters, such as DeanBeat
- The wonderful, educational, and fun speakers at our events
- Networking opportunities
- Special members-only interviews, chats, and "open office" events with GamesBeat staff
- Chatting with community members, GamesBeat staff, and other guests in our Discord
- And maybe even a fun prize or two
- Introductions to like-minded parties