Join gaming leaders online at GamesBeat Summit Next this upcoming November 9-10. Learn more about what comes next. 

The Internet buzzed with excitement yesterday when news emerged that you could embed and play video games from the Internet Archive’s MS-DOS library directly in your tweets. Today, it looks like the party’s over, because at some point in the past 24 hours, Twitter switched off the capability to do so.

Indeed, all you see now is a link to the game on the Internet Archive’s website, with no interactivity inside the tweet itself.

While it’s not exactly clear when support was originally activated, letting anyone play Pac-Man, Prince of Persia, SimCity and thousands of other games in their Twitter feed, that it has been deactivated so soon after the news emerged is notable.


Three top investment pros open up about what it takes to get your video game funded.

Watch On Demand

Indeed, we can confirm that the reason it was switched off is because it violated Twitter’s Card Rules, which govern how developers can and can’t use rich media content within tweets. According to Twitter’s rules of engagement, developers are warned:

“Do not build end-to-end interactive experiences inside the video or audio player unrelated to Player Card content, such as the following: purchasing, gaming, polling, messaging, and data entry. Instead, build these interactive experiences with our other Card types or enhance your Player Card content with links to your website or mobile application.”

You can still play all the games on the Internet Archive’s own website, and you can still embed and play these across the Web, so this is hardly the end of the world. Still, it was fun while it lasted.

And to ease the pain, have a game of Tetris on us.


GamesBeat's creed when covering the game industry is "where passion meets business." What does this mean? We want to tell you how the news matters to you -- not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it. How will you do that? Membership includes access to:
  • Newsletters, such as DeanBeat
  • The wonderful, educational, and fun speakers at our events
  • Networking opportunities
  • Special members-only interviews, chats, and "open office" events with GamesBeat staff
  • Chatting with community members, GamesBeat staff, and other guests in our Discord
  • And maybe even a fun prize or two
  • Introductions to like-minded parties
Become a member