Did you miss GamesBeat Summit 2021? Watch on-demand here! 


Sega is making a sequel to Sonic Boom. I feel like this is the moment that led to the downfall of humanity and the rise of the Planet of the Apes.

Sonic Boom: Rise of Lyric for Wii U and Sonic Boom: Shattered Crystal are two of the worst reviewed (and selling) games from 2014, but that’s not stopping Sega from promising (threatening?) to release a follow-up, Sonic Boom: Fire & Ice, for the 3DS later this year. Developer Sanzaru Games is back to make this game after working on Shattered Crytsal, and Sega claims that this new release will deliver “more adventure, speed, exploration, and all-new fire and ice gameplay.” I’ll point out that the publisher did not say that it’ll have better adventure or speed, so this is probably not violating any Federal Communication Commission standards.

In a statement, Sega of America president and chief operating officer John Cheng said that the company wants “this game to surprise and delight Sonic fans both new and old.” I don’t think the evidence supports this claim. More likely, this is some sort of The Producers-style scheme.

Joking aside, Sonic Boom: Fire & Ice is not necessarily evidence that demand for a sequel to the original two games was high. Instead, Sega is meeting the demand for content tied to the Sonic Boom television series on Cartoon Network, which is extremely popular.

Sega notes that Sonic Boom, which focuses on the adventures of a redesigned Sonic and friends, is the No. 1 program for boys ages 6 to 11 as well as 9 to 14 on all of television in its time slot. Beloved shows like that have produced even worse games than Sonic Boom: Rise of Lyric, if you can believe it.

So Sega is going to squeeze some more cash from a character that has appeal despite its inability to turn that into a quality video game. Fans should probably just hope that Sanzaru, with the benefit of experience, can deliver something a bit more fun this time around.

 

GamesBeat

GamesBeat's creed when covering the game industry is "where passion meets business." What does this mean? We want to tell you how the news matters to you -- not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it. How will you do that? Membership includes access to:
  • Newsletters, such as DeanBeat
  • The wonderful, educational, and fun speakers at our events
  • Networking opportunities
  • Special members-only interviews, chats, and "open office" events with GamesBeat staff
  • Chatting with community members, GamesBeat staff, and other guests in our Discord
  • And maybe even a fun prize or two
  • Introductions to like-minded parties
Become a member