A new GamesBeat event is around the corner! Learn more about what comes next.
Konami is joining several other triple-A gaming publishers and shifting its focus toward mobile gaming.
The publisher of the Metal Gear Solid franchise has reportedly stopped production on all triple-A video game titles, with the sole exception of Pro Evolution Soccer. The news comes from French website Gameblog, which Eurogamer is reporting as true. Konmai has had previously reported problems around the development of Metal Gear Solid: 5, and has been talking about mobile gaming for a while now.
Konami isn’t the only Japanese triple-A publisher to be leaving dedicated games machines and putting resources into mobile titles. Many Japanese publishers who once focused solely on triple-A gaming have also shifted efforts and resources to developing for mobile devices — Sony, Capcom, Square Enix, Bandai Namco, and Sega all produce mobile games — while also keeping one foot in console and PC development. But few have abandoned triple-A development in the same manner as Konami has. Here’s just a few examples.
Cave: The Guinness Book of Records holder for being the most prolific developer of bullet-hell shooters. Cave was also responsible for a slew of arcade, Sega Saturn, PlayStation 2, and Xbox 360 titles. Now, the company has headed in the mobile direction and last year ceased all Western operations.
Three top investment pros open up about what it takes to get your video game funded.
Mistwalker: Its founders include Hironobu Sakaguchi (He created a little series called Final Fantasy, you may have heard of it), which immediately gave the studio a pedigree. Mistwalked created Blue Dragon and Lost Odyssey for Microsoft and also The Last Story for Nintendo. Since 2011, though, all of the studio’s output has been on mobile.
GungHo Online Entertainment: Once known for PC games like Ragnarok Online, GungHo now has a future paved with dragon gold. Its newest latest hit is Puzzles & Dragons, the mobile phenomena that’s so big in Japan that even Nintendo let GungHo use its beloved plumber mascot in Puzzles & Dragons: Super Mario Bros. Edition.
While GungHo did acquire Grasshopper Manufacture, (Suda51’s studio, the group behind No More Heroes) and has Let It Die in the pipeline (but not without a companion mobile app), the company’s main source of revenue is the mobile world, led by Puzzle & Dragons.
GamesBeatGamesBeat's creed when covering the game industry is "where passion meets business." What does this mean? We want to tell you how the news matters to you -- not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it. How will you do that? Membership includes access to:
- Newsletters, such as DeanBeat
- The wonderful, educational, and fun speakers at our events
- Networking opportunities
- Special members-only interviews, chats, and "open office" events with GamesBeat staff
- Chatting with community members, GamesBeat staff, and other guests in our Discord
- And maybe even a fun prize or two
- Introductions to like-minded parties