Join gaming leaders, alongside GamesBeat and Facebook Gaming, for their 2nd Annual GamesBeat & Facebook Gaming Summit | GamesBeat: Into the Metaverse 2 this upcoming January 25-27, 2022. Learn more about the event. 


Nintendo may face a major transition in 2016 to the new NX hardware, but that doesn’t mean it won’t have software support for its Wii U and 3DS hardware.

The Legend of Zelda for Wii U is still coming in 2016, according to Nintendo’s report for its fiscal third quarter. That highly anticipated game is only one of six games that Nintendo is promising for the Wii U at this point. As Nintendo comes limping out of the holidays after missing earnings expectations, it may have a hard time generating any serious revenue from its current console thanks to the light lineup.

Here’s the full release schedule for the Wii U in the United States as it stands today:

  • The Legends of Zelda: Twilight Princess HD – March 4
  • Pokkén Tournament – March 18
  • Star Fox Zero – April 22
  • Shin Megami Tensei X Fire Emblem – 2016
  • Mario & Sonic at the Rio 2016 Olympic Games – 2016
  • The Legend of Zelda Wii U – 2016

Additionally, the company notes that Project Giant Robot and Project Guard, two prototypes that Nintendo showed off at the Electronic Entertainment Expo (E3) trade show in 2014 and 2015, have a release date of “to be determined.”

Event

The 2nd Annual GamesBeat and Facebook Gaming Summit and GamesBeat: Into the Metaverse 2

January 25 – 27, 2022

Learn More

Of course, Nintendo still has plenty of time to reveal new projects for the Wii U that will debut before the end of the year. But with the company actively working on smartphone games and its next dedicated platform for games in the NX, it’s also hard to bet on any new big surprises before E3 in June.

GamesBeat

GamesBeat's creed when covering the game industry is "where passion meets business." What does this mean? We want to tell you how the news matters to you -- not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it. How will you do that? Membership includes access to:
  • Newsletters, such as DeanBeat
  • The wonderful, educational, and fun speakers at our events
  • Networking opportunities
  • Special members-only interviews, chats, and "open office" events with GamesBeat staff
  • Chatting with community members, GamesBeat staff, and other guests in our Discord
  • And maybe even a fun prize or two
  • Introductions to like-minded parties
Become a member