A new GamesBeat event is around the corner! Learn more about what comes next. 

One of the first things people do when they put on a virtual reality headset is try to look down at their hands. One company has the technology to ensure that you’ll actually see them.

Leap Motion has released a new video to show the capabilities of its Orion hand-tracking technology for virtual reality. In this clip, we see someone drawing in VR using only their hands an input device. As a way of demonstrating the accuracy of Orion, the video shows how pinching your fingers together activates the 3D paint. This will enable a lot more freedom than a gamepad or even the new motion-based Oculus Touch or HTC Vive controllers. Leap Motion is also using this as its entry into a virtual and augmented reality business that tech advisor Digi-Capital think could generate as much as $120 billion by 2020.

To get to that level of spending, VR will have to attract mainstream consumers, and hand-tracking technology could do exactly that. While many people find controllers and keyboards confusing and a barrier to gaming and other apps, Leap Motion enables those people to jump right into VR with the hands that they are already accustomed to.

Orion is both a software and hardware solution. The company has released the updated tracking software to work with the Leap Motion Controller camera that is already on the market, but it is also says that it is partnering with other companies in the space to Orion-specific hardware into new VR devices.


Three top investment pros open up about what it takes to get your video game funded.

Check out the demonstration in the video below to see what that technology would enable you to do:

Leap Motion released its “controller” in 2015 as a way to do motion input on a PC, but the company has always thought about what this could do for VR. Now, with the Rift shipping later this month and HTC’s Vive shipping in April, Leap Motion sees an opportunity to pounce on a market that hasn’t settled on a control standard yet.


GamesBeat's creed when covering the game industry is "where passion meets business." What does this mean? We want to tell you how the news matters to you -- not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it. How will you do that? Membership includes access to:
  • Newsletters, such as DeanBeat
  • The wonderful, educational, and fun speakers at our events
  • Networking opportunities
  • Special members-only interviews, chats, and "open office" events with GamesBeat staff
  • Chatting with community members, GamesBeat staff, and other guests in our Discord
  • And maybe even a fun prize or two
  • Introductions to like-minded parties
Become a member