A new GamesBeat event is around the corner! Learn more about what comes next.
Nintendo has stormed onto mobile, and gamers are eating it up.
Miitomo, the publisher’s first smartphone app, is the No. 1 most downloaded game for iPhone and iPad in the United States, according to market-tracking firm Sensor Tower. The social app, which GamesBeat is enjoying, only came out this morning. That means it has rushed to the top of the charts in less than 24 hours. It took Miitomo about two days to do the same thing in Japan. This is more evidence that gamers are on their smart devices waiting for content from respected publishers like Nintendo, and that company — which is struggling with its traditional console business — stands to make a lot of money from a mobile industry worth $34.8 billion.
By reaching No. 1 in just a few hours, Sensor Tower estimates that the game could surpass 200,000 downloads on the iPhone alone after 24 hours, since that’s typically what the No. 1 app does on average. You can probably add around 20,000 to that for iPad. And that does not include Android, which could pile on a few hundred thousand more once we get up-to-date data for Google’s mobile platform.
Three top investment pros open up about what it takes to get your video game funded.
Nintendo should feel good about this response. People clearly want to see what a smartphone app from the publisher is like, but it could turn that momentum into long-term success in the lucrative mobile space.
Update: Clarifying Sensor Tower estimations.
GamesBeatGamesBeat's creed when covering the game industry is "where passion meets business." What does this mean? We want to tell you how the news matters to you -- not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it. How will you do that? Membership includes access to:
- Newsletters, such as DeanBeat
- The wonderful, educational, and fun speakers at our events
- Networking opportunities
- Special members-only interviews, chats, and "open office" events with GamesBeat staff
- Chatting with community members, GamesBeat staff, and other guests in our Discord
- And maybe even a fun prize or two
- Introductions to like-minded parties