Did you miss GamesBeat Summit 2021? Watch on-demand here! 

I’ve already hurt myself in virtual reality, and now I’m hurting animals. Please don’t call PETA.

I sat on my cat because I was trying to sit down in virtual reality. While wearing my HTC Vive headset, I noticed that a simulated recliner lined up pretty well with the real-world recliner in my room. It seemed like a great idea to try to sit down in the chair, because how often do you get the chance to sit in a virtual seat?

Well, it was actually a terrible idea because my pet cat Neeko had curled up for a nap, and I wasn’t even looking for him when I brought up the Vive camera. As I sat down, I realized my mistake when something fluffy and furry started wriggling underneath me … and I’ve felt terrible ever since.

Go ahead and watch the entire tragedy unfold in the video below:

Again, this isn’t really the Vive’s fault. I should’ve been looking, and — really — I shouldn’t try interacting with real-world objects at all while inside of VR. That’s always a bad idea. Stick to the play area that the SteamVR software warns you about, and you’ll avoid things like sitting on helpless animals.


GamesBeat's creed when covering the game industry is "where passion meets business." What does this mean? We want to tell you how the news matters to you -- not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it. How will you do that? Membership includes access to:
  • Newsletters, such as DeanBeat
  • The wonderful, educational, and fun speakers at our events
  • Networking opportunities
  • Special members-only interviews, chats, and "open office" events with GamesBeat staff
  • Chatting with community members, GamesBeat staff, and other guests in our Discord
  • And maybe even a fun prize or two
  • Introductions to like-minded parties
Become a member