Join gaming leaders, alongside GamesBeat and Facebook Gaming, for their 2nd Annual GamesBeat & Facebook Gaming Summit | GamesBeat: Into the Metaverse 2 this upcoming January 25-27, 2022. Learn more about the event.
Pathbreaker Ventures has closed its first venture capital fund to invest $12.9 million in early stage companies in emerging technologies.
Ryan Gembala, general partner of Pathbreaker, is looking to fund companies developing technologies such as virtual reality, augmented reality, robotics, artificial intelligence, autonomous vehicles, connected homes and cars, and space technologies. That seems like a wide range, but Gembala said in an exclusive interview (and a post) with VentureBeat that he will focus on founders who have specialty knowledge to solve big technical problems.
“It’s a period of time where the most valuable companies over the next decade will be predicted on these technologies. You can build something the world has never seen before,” Gembala said.
The fund is the first for Gembala, who previously worked on corporate acquisitions for Facebook and before that was an associate at Azure Capital. He got his start as an investor with the Hyde Park Angels group, and he was also the cofounder of the nonprofit H.E.R.O. for Children, which helps children with HIV/AIDS.
The 2nd Annual GamesBeat and Facebook Gaming Summit and GamesBeat: Into the Metaverse 2
January 25 – 27, 2022
The San Francisco venture firm has already made about 10 investments in areas such as VR, robotics, deep learning, 3D printing, video, productivity, and logistics. Gembala said the company would consider investments in games, as he believes that application and content will drive the VR and AR industries forward in the future, whereas infrastructure and hardware investments have been the norm so far.
“New platforms historically emerged in waves, one at a time, like the PC in the 1980s, the Internet in the 1990s, the smartphone in the 2000s,” Gembala said. “But today, we are in the midst of a transition of falling hardware costs, the low cost of compute, and the explosion of accessible data. We have evolved into a multiplatform world. It is a period in tech history unlike anything we have seen before.”
Gembala said he had a chance to work on the Oculus acquisition at Facebook, and he remains bullish on VR, AR, and “mixed reality” as the next big computing platform. He believes that integration of A.I., task execution, data capture, and data analysis make robotics attractive. He sees the integration of A.I. and cognitive computing into consumer and enterprise applications as creating a huge amount of value.
He believes connected homes and cars and autonomous vehicles will create a lot of opportunities in vertical applications for startups. And he also thinks that space technologies such as small satellites, analysis of space-captured data, consumer transport, space mining, and others are interesting.
Gembala said he has had a chance to view the building, funding, and liquidity phase of startups over the years, and his firm will focus on specialized engineering and product founders building differentiated technology and intellectual property to push the world forward, whether through the enterprise or consumer. Check sizes will vary from $150,000 to $350,000, and the firm may coinvest alongside other early-stage investors.
So far, the company has invested in the following firms:
- Iron Ox: operator of robotic greenhouses with real-time data capture for growing sustainable produce, led by senior robotics engineers from Google X and Willow Garage.
- Mux: maker of video streaming analytics and performance tools, led by the creators of Video.js and Zencoder (acquired by Brightcove for $30M in 2012).
- nTopology: modular CAD software for advanced manufacturing and 3D printing.
- OptimoRoute: people routing and fleet management for mobile work forces. Its founders were early engineers at Google and built machine learning products for Yelp.
- Rheo: video targeting and personalization technology for Apple TV and the connected television ecosystem. Its founders are senior engineering and product leaders from Facebook, Apple, and Microsoft.
- Simbe Robotics: autonomous robotic systems for data capture and analytics in retail environments, led by robotics engineering and product leaders from Willow Garage and Silver Spring Networks.
- Superhuman: claims to be the fastest email experience in the world. Its founders started Rapportive (acquired by LinkedIn in 2012) and LiveRamp (acquired by Acxiom for $310 million in 2014).
- Text IQ: deep learning-based solutions for document intelligence in legal, insurance, and pharma, led by a team of PhD and Masters level computer scientists from Columbia University.
- Uncorporeal: volumetric capture systems for VR & AR content creation. The team includes a technical Oscar-winner and engineering and product leadership from WETA, Google X, Lucas ILM, and Wikimedia.
- Visby: holographic light field technology, codecs, and capture solutions for VR and AR. Its leaders include a PhD in particle physics, a masters in applied mathematics, and a light field expert from Harvard University.
GamesBeatGamesBeat's creed when covering the game industry is "where passion meets business." What does this mean? We want to tell you how the news matters to you -- not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it. How will you do that? Membership includes access to:
- Newsletters, such as DeanBeat
- The wonderful, educational, and fun speakers at our events
- Networking opportunities
- Special members-only interviews, chats, and "open office" events with GamesBeat staff
- Chatting with community members, GamesBeat staff, and other guests in our Discord
- And maybe even a fun prize or two
- Introductions to like-minded parties