A new GamesBeat event is around the corner! Learn more about what comes next. 


The HoloLens is still a few years off from becoming a consumer product, but some developers are testing out the device’s gaming capabilities right now.

Ghost Invasion is a new game for Microsoft’s augmented-reality headset HoloLens, and it is out now for $1 on the Microsoft Store. Developer Appetizer Mobile, which made the stylish maze game Dim for iOS and Android, created Ghost Invasion to experiment with the AR technology that enables digital images to interact with the real-world around you. It is one of the first 100 apps for the Windows Holographic platform, and it takes advantage of many of the unique features of HoloLens.

Ghost Invasion has players fighting off waves of spirits that break through portals that appear on surfaces around you. That means the specters can rip through the walls, doors, and windows in the room you play the game in. You get to pick a weapon to keep them from overtaking you for as long as possible.

The action is similar to the HoloLens gaming demo Microsoft showed off in 2014:

Webinar

Three top investment pros open up about what it takes to get your video game funded.

Microsoft is still only selling a developer version of the HoloLens for $3,000, so Appetizer isn’t attempting to break into a huge new market. Instead, this gives the studio experience and familiarity with AR. That includes learning how to get digital game creatures and items to understand and use your real-world environment.

Ghost Invasion has the capability of doing 3D spatial mapping of rooms. It also supports spatial audio and gesture recognition. So while this game likely won’t find a massive, untapped audience, Appetizer has a head start toward understanding some of the technologies that will power any future AR and some VR software.

GamesBeat

GamesBeat's creed when covering the game industry is "where passion meets business." What does this mean? We want to tell you how the news matters to you -- not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it. How will you do that? Membership includes access to:
  • Newsletters, such as DeanBeat
  • The wonderful, educational, and fun speakers at our events
  • Networking opportunities
  • Special members-only interviews, chats, and "open office" events with GamesBeat staff
  • Chatting with community members, GamesBeat staff, and other guests in our Discord
  • And maybe even a fun prize or two
  • Introductions to like-minded parties
Become a member