Join gaming leaders, alongside GamesBeat and Facebook Gaming, for their 2nd Annual GamesBeat & Facebook Gaming Summit | GamesBeat: Into the Metaverse 2 this upcoming January 25-27, 2022. Learn more about the event.
Japanese tech startup Xenoma showed its e-skin motion capture shirt at CES 2017, the big tech trade show last week in Las Vegas. The e-skin translates your body’s movements into digital form, which can then be used to control a character in a video game.
But the shirt can also be used to train athletes and monitor their performance — or record the movements of someone being trained in operating an industrial machine or a vehicle. And it can be used for virtual reality applications.
The e-skin has 14 strain sensors strategically placed to detect the wearer’s body movements that include bending, stretching, and twisting joints. The e-skin hub is placed on the chest, and it transmits sensor data via Bluetooth 4.2.
The e-skin hub can record data at a rate of 60 frames per second. It has a 3-axis accelerometer, 3-axis gyro sensors, and a micro-USB port for recharging. It also has four hours of battery life. The shirt is machine washable.
The 2nd Annual GamesBeat and Facebook Gaming Summit and GamesBeat: Into the Metaverse 2
January 25 – 27, 2022
Xenoma created a software development kit that can be used to make apps for Windows and Android using C# and the Unity game development engine. The $5,000 developer kit for the e-skin will be available on February 1. By mid-2017, Xenoma will launch a $600 consumer version.
Xenoma spun out of the University of Tokyo.