Join gaming leaders, alongside GamesBeat and Facebook Gaming, for their 2nd Annual GamesBeat & Facebook Gaming Summit | GamesBeat: Into the Metaverse 2 this upcoming January 25-27, 2022. Learn more about the event. 

The gaming industry can be a grueling one, known for pushing employees with long hours. But one company has plenty of happy workers.

Fortune released its list of the 100 best places to work in America, and Activision Blizzard was the only game company to make the cut. The publisher moved up from No. 77 last year to the No. 66 spot. Fortune compiles the list based on feedback from over 232,000 employees at companies with more than 1,000 workers.

Not only is the Los Angeles-based Activision Blizzard the only game studio on the list, but it’s the only entertainment company in the top 100. This is also the third year in a row that the publisher made Fortune’s list.

“At Activision Blizzard, we hire the world’s best talent to build new worlds,” said Activision Blizzard chief executive officer Bobby Kotick in a press release sent to GamesBeat. “Our mission to inspire play, competition, and community connects hundreds of millions of people, and creating a great place to work is the key to serving them well.”


The 2nd Annual GamesBeat and Facebook Gaming Summit and GamesBeat: Into the Metaverse 2

January 25 – 27, 2022

Learn More

Activision Blizzard is behind some of the biggest titles in gaming, including the shooter franchise Call of Duty and the toys-to-life series Skylanders. It also owns Blizzard, the developer behind Overwatch, World of Warcraft, and Hearthstone. Last year, Activision Blizzard acquired Candy Crush developer King for $5.9 billion.

The company also bough Major League Gaming last year in a $46 million deal as part of a plan to build an esports network. Many of Activision Blizzard’s games — like Overwatch and Hearthstone — are hits in the competitive gaming scene. The esports market is expected to be worth $696 million in revenues in 2017, according to Newzoo.


GamesBeat's creed when covering the game industry is "where passion meets business." What does this mean? We want to tell you how the news matters to you -- not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it. How will you do that? Membership includes access to:
  • Newsletters, such as DeanBeat
  • The wonderful, educational, and fun speakers at our events
  • Networking opportunities
  • Special members-only interviews, chats, and "open office" events with GamesBeat staff
  • Chatting with community members, GamesBeat staff, and other guests in our Discord
  • And maybe even a fun prize or two
  • Introductions to like-minded parties
Become a member