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Mass Effect: Andromeda is the most Mass Effect developer BioWare has ever made in terms of scale. It’s packed with content, but that doesn’t mean it’s the best of the series’ four games.

On this week’s episode of the GamesBeat Decides podcast, host Jeffrey Grubb and GamesBeat lead writer Dean Takahashi discuss Mass Effect: Andromeda, which is out now for PlayStation 4, Xbox One, and PC. Jeff and Dean both like parts of it, but they identified a number of problems. It turns out that Mass Effect, one of gaming’s best franchises, is starting to feel old.

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