Join gaming leaders online at GamesBeat Summit Next this upcoming November 9-10. Learn more about what comes next. 


The PC’s hottest game is PlayerUnknown’s Battlegrounds. It has everything: nude skydivers, janky physics, and Army of Two face masks. It also has an enormous audience.

The Bluehole game studio announced today that Battlegrounds has surpassed 2 million copies sold through Valve’s Steam PC gaming service since its March 23 debut. This comes after the multiplayer survival sim hit 1 million copies sold less than a month ago on April 10. Battlegrounds, which is similar to the Japanese Battle Royale films and books, has 100 people jumping out of a plane and onto an island. You start with nothing but your wits, and you spend match looking for weapons, armor, and other items to help ensure you are the last person standing.

Battlegrounds has is still in an unfinished state as part of Steam’s Early Access portal, but it has caught on with such a huge number of players due to its premise and its popularity as a streaming game on YouTube and Twitch. Bluehole is continuing to work on its hit game, and it has already rolled out a number of updates that has kept players engaged and coming back to see the changes and new weapons. The studio plans to continue with regular updates for the foreseeable future.

“One of the main reasons we were able to hit this sales milestone is that we have a dedicated community who has helped us refine PlayerUnknown’s Battlegrounds,” Bluehole chief executive Gang-Seok Kim said in a statement.

Webinar

Three top investment pros open up about what it takes to get your video game funded.

Watch On Demand

To celebrate this latest milestone, Bluehole revealed that it is planning to match donations as part of its upcoming charity event. On Thursday, the studio will hold the PlayerUnknown’s Battlegrounds 2017 Charity Invitational. This will have players from Europe and North America coming together to compete and to ask fans to donate to the Gamers Outreach Kart program that provides hospitals with recreation and therapy aide. Bluehole will match donations up to a total of $100,000.

“We felt this invitational was a great way to give back and are pleased to make this small contribution to the cause,” said Gang-Seok. “We are glad to support Gamers Outreach in their mission to provide recreation to hospitalized children and help their families cope with long-term treatment.”

GamesBeat

GamesBeat's creed when covering the game industry is "where passion meets business." What does this mean? We want to tell you how the news matters to you -- not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it. How will you do that? Membership includes access to:
  • Newsletters, such as DeanBeat
  • The wonderful, educational, and fun speakers at our events
  • Networking opportunities
  • Special members-only interviews, chats, and "open office" events with GamesBeat staff
  • Chatting with community members, GamesBeat staff, and other guests in our Discord
  • And maybe even a fun prize or two
  • Introductions to like-minded parties
Become a member