All the sessions from Transform 2021 are available on-demand now. Watch now.


Apple’s new ARKit platform basically looks like HoloLens inside of an iPhone. All that’s missing is a controller-free interaction system. A new patent uncovered this week suggests that may be on the way, though.

Patently Apple has revealed a new filing from the company for a new 3D camera system with depth sensing capabilities used for gesture recongition. The system takes data from the reflected points of a light beam to “compute a depth map” of the area around it. Interestingly enough, the patent points to this specific type of depth mapping as a possible type of control for gaming.

“Such depth mapping may be applied to interactive video games,” the patent states. “For example, a subject may interact with a game by making various gestures with his hand, and depth mapping may be used to identify the gestures.”

It sounds like interacting with the light beam and the reflections will give the camera positional data on your hands, then. The patent doesn’t make any mention of AR but this certainly seems like a good fit for the tech.

Webinar

Three top investment pros open up about what it takes to get your video game funded.

Watch On Demand

On HoloLens, you interact with virtual software by holding your hand out and making a pinching motion. This type of controller free system allows for easy navigation of menus, even if it isn’t the most versatile tool when it comes to controlling games and other content.

We’d be eager to see just how expressive you can be with Apple’s solution. Currently the company doesn’t have an official AR headset to pair it with, but such a device has been rumored for a long time now. Perhaps this system could one day help us stroke our new AR dogs?

GamesBeat

GamesBeat's creed when covering the game industry is "where passion meets business." What does this mean? We want to tell you how the news matters to you -- not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it. How will you do that? Membership includes access to:
  • Newsletters, such as DeanBeat
  • The wonderful, educational, and fun speakers at our events
  • Networking opportunities
  • Special members-only interviews, chats, and "open office" events with GamesBeat staff
  • Chatting with community members, GamesBeat staff, and other guests in our Discord
  • And maybe even a fun prize or two
  • Introductions to like-minded parties
Become a member