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A few months ago it looked like VR support had been all but confirmed for DICE and Criterion Games’ Star Wars: Battlefront 2. Sadly, it’s now looking like there won’t be any integration after all.

Criterion’s Matt Webster and John Stanley confirmed as much in a recent interview with Metro. When asked if there would be any VR options in the game, Webster simply replied: “There is no VR.”

Stanley followed up by saying that VR was “very important” to Criterion, and Webster reaffirmed comments from CEO of publisher EA that VR will play a big part in gaming going forward, but they didn’t offer much hope for a surprise VR reveal before launch.

It’s a shame, as Criterion developed the excellent X-Wing VR mission for the original Battlefront, which arrived on PlayStation VR late last year, and is now developing the space combat for the sequel. It would seem like a natural fit to have a multiplayer dogfighting mode for PSVR owners at the very least.


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Still, earlier in the year Webster did say that VR support for the game was “a story for another day” so there’s still a thin thread of hope that some sort of integration will find its way into the game eventually. Don’t forget Sony also stuck a PSVR banner on the game’s icon on the PlayStation Store, though this was apparently an accident. Battlefront 2 is releasing on November 17 on PC, PS4 and Xbox One, and we’re still excited to play it even if it won’t be inside a headset.

This story originally appeared on Copyright 2017


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