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Hello, and welcome to another GamesBeat weekly roundup! This time, we check out Star Wars: Battlefront II’s solo campaign, Lego Dimensions runs out of bricks, and Overwatch passes 35 million players.
Enjoy, and have a great weekend!
Pieces of flair and opinion
- The DeanBeat: What Visceral’s closing means for video games
- PC Gaming Weekly: a divine solution
- How I accidentally became a video game writer during the mobile boom
- AR/VR Weekly: the view from Oculus Connect 4
- Microsoft’s Play Anywhere cloud saves helped me beat Cuphead
- Single-player is the vestigial limb of publishers that had to adapt or die
- Former Xbox leader Ed Fries quizzes Feargal Mac on Atari’s new console
- Are loot boxes ruining Star Wars, Hearthstone, and … everything? GamesBeat Decides
- Hardware isn’t enough — content is key to mainstream VR adoption
- Conjuring Divinity: Original Sin 2 on my smartphone is why I love PC gaming
- IndieCade 2017: going behind the scenes

Above: Star Control: Origins in action.
News
Event
MetaBeat 2022
MetaBeat will bring together metaverse thought leaders to give guidance on how metaverse technology will transform the way all industries communicate and do business on October 3-4 in San Francisco, CA.
- Star Control classics hit Steam as Stardock launches reboot’s preorders
- AdHawk’s tiny sensors could enable much smaller VR headsets and AR glasses
- Nintendo Switch outsells Sony and Microsoft heading into the holiday season
- Lego Dimensions hits the (brick) wall
- Tencent opens signups for Arena of Valor on Nintendo Switch and mobile
- Moonlighter is opening up shop and slaying monsters on Nintendo Switch
- ModMic Business brings a beloved gamer tool to a professional audience
- Tempo Storm’s latest esports sponsor is Red Bull
- Hearthstone is celebrating Halloween with a new Arena mode and free card packs
- EA reboots Uncharted creator’s new Star Wars game, closes Visceral Studios
- Razer updates its Blade Stealth ultrabook and Core external GPU dock
- SpatialOS’s cloud-based dev platform launches an open beta for Unreal Engine integration
- Redbox starts offering Switch game rentals
- Torch 3D raises $3.5 million for AR and VR prototyping platform
- CD Projekt Red addresses Cyberpunk 2077 and employee morale
- Xbox One fall update offers more personalization for gamers
- Battlefield 1 tackles amphibious ops with December’s Turning Tides expansion
- Overwatch now has 35 million players for Blizzard’s online team shooter
- RumbleMonkey expands beta to let Hearthstone gamers compete for real money
Mobile and social
- Facebook starts letting developers monetize Instant Games on Messenger
- Pokémon Go is celebrating Halloween with its first Gen 3 additions
- Game of Thrones: Conquest launches on Android and iOS
- Steel Media opens submissions for its first mobile games competition
- Office Space: Idle Profits mobile game opens a PC branch
- Pocket Gems launches Atlas expansion for War Dragons
- Playrix scores another big match-3 mobile game hit with Homescapes

Above: South Park: The Fractured but Whole.
Review, previews, and interviews
- Razer’s Basilisk gaming mouse successfully hones in on first-person shooters
- Emotional Fugitive Detector turns your face into a game controller
- Star Wars: Battlefront II — director Mark Thompson digs into the Imperial single-player campaign
- Star Wars: Battlefront II hands-on — the Imperial single-player campaign shows the ‘Gray Side’
- Boyfriend Dungeon is like Tinder for swords
- Middle-earth: Shadow of War postmortem — Monolith’s Michael de Plater explains it all
- The Evil Within 2 review — a survival horror game without enough horror
- A Mortician’s Tale dissects the stigma of death
- South Park: The Fractured but Whole review — better combat saves the day
- Bury me, my Love stays true to the experiences of Syrian refugees
- Game boss interview: Oculus’s Jason Rubin expects a triple-A VR game from Titanfall maker
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