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It’s fitting that our strategy game of the year comes from one of the most important publishers on the PC.
Steel Division: Normandy ’44 tops our list of the best strategy games of the year. It’s a worthy choice, and it showcases Paradox Interactive‘s approach to publishing on the PC. It came out in late May, and the Eugen Systems development team has already come out with an expansion and a slew of free content updates.
Of course, this shouldn’t surprise anyone. Paradox has a well-earned rep for supporting its games years after release. Europa Universalis IV came out in 2013, and the publisher released its 12th expansion for its grand-strategy masterpiecein November. Crusader Kings II is a year older than EU4, and it recently got its 14th expansion.
Since Steel Division hit, Eugen has included three new battlefields, six new units, two ace models, dedicated servers for multiplayer, a remastered first mission and effects, and an update that it made with the help of the community.
This doesn’t mean Steel Division will receive the same level of support. Its scope is smaller. But it’s encouraging that in this era of loot boxes and in-game transactions, publishers such as Paradox and Bethesda see the value in supporting massive single-player games’ traditional expansions.
–Jason Wilson, GamesBeat managing editor
Yosuke Masuda, president of Square Enix, predicted that 5G networks could make high-quality web browser games in the HTML5 format more popular. In a New Years letter today, Masuda also said that new digital payment technologies could also help gaming grow better in emerging territories. Square Enix is one of Japan’s biggest with sales of […]
So 2017 was … well, the games were great. We spent 2.5 hours last week determining our top 10, and that list has some all-time greats on them. This is the culmination of our GamesBeat Rewind 2017 coverage. We’ve looked at some of the biggest trends, the best strategy games, and more. For our top […]
FEATURE: 2017 was a strange, though good, year for strategy games. After the sensational 2016, with five major releases and some fascinating indie games, this was always likely to be a consolidation year. So while we didn’t see too much new and exciting to blow strategy players away, we did get a bunch of improvements and […]
The ritual has arrived again. It’s time for me to make wildly inaccurate predictions about the future of games. This is always embarrassing for me, but I’m hoping that one of these years it will sharpen my thinking. I’ve written more than 15,000 stories for VentureBeat over nearly 10 years, mostly based on what other […]
This has been such a spectacular year for games, and that affected me in an unintuitive way. As I was putting together this list, I wasn’t sure if I would have 10 games to fill it out with. Now, to be clear, I’ve liked way more than 10 games this year, but I just wasn’t […]
It’s below freezing in Montreal now, and I’m happy I’m not still there. But for the third year in a row, I enjoyed my recent trip to the Montreal International Game Summit. The event drew around 2,600 people across dozens of sessions. The closing talks, where prominent developers speak for five minutes each in a session […]
I still haven’t written up a full post-mortem for Fictorum , partly due to the fact I’ve been struggling with what exactly to write. However, I figure with us hitting the front page of reddit and “Most Viral” on imgur the other day, I’d write about the effect it had on our sales. (via Gamasutra)
Nexon announced that its third quarter earnings were lower-than-expected. This is mainly due to the low sales of LawBreakers, which the company published. (via US Gamer)
The Steam Hardware Survey for December 2017 has been released to the public, allowing us a little insight into gaming rigs across the globe. It has been a wild ride, especially for a few key tech players such as AMD, but the results tell a different story. (via PCGamesN)
Another year over, a new one just begun, which means, impossibly, even more games. But what about last year? Which were the games that most people were buying and, more importantly, playing? As is now something of a tradition, Valve have let slip a big ol’ breakdown of the most successful titles released on Steam over the past twelve months. (via Rock Paper Shotgun)
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