A new GamesBeat event is around the corner! Learn more about what comes next. 

Casual Connect Europe’s best-in-show audience prize went to Super Gravity Ball by American developer Upside Down Bird.

The Indie Prize is an international scholarship program created by the Computer Games Association for indie game developers. Ten winners were chosen from 100 finalists from 62 countries at the Casual Connect Europe 2018 event in London last week.

Above: Indie Prize winners.

Image Credit: Casual Connect Europe

The 22nd Indie Prize Awards at Casual Connect Europe 2018 were:

Best Game Audio: ​Zebrainy ABCs by Zebrainy Limited (Ukraine)
Best Game Design​: EnigmBox by Benoit Freslon (France)
Best Game Art:​ Numbala by Neurodio (Poland)
Best Game Narrative:​ Desert of Vice by Karolis Dikcius (Lithuania)
Best Multiplayer Game:​ We Were Here Too by Total Mayhem Games (The Netherlands)
Best Kids and Family Game: ​Lost Words by Sketchbook Games (United Kingdom)
Best Mobile Game: ​Hyperforma by Nord Unit (Russia)
Most Innovative Game: ​The Almost Gone by Happy Volcano (Belgium)
A special award in collaboration with AppLovin:​ AR Smash Tanks! by Dumpling (Design Ltd) (UK)
Best In Show: Audience Choice:​ Super Gravity Ball by Upside Down Bird (USA)


Three top investment pros open up about what it takes to get your video game funded.

Above: Super Gravity Ball was a winner at the Indie Prize event.

Image Credit: Casual Connect Europe

All the finalists were selected from hundreds of applications by the group of 48 judges to showcase their games at the international Indie Prize showcase in London.

Unity, DU Ad Platform, and Square Enix supported Indie Prize as Gold sponsors, and the prizes for winners were provided by: Tenjin and AppSamurai, Photon, Amazon Appstore, Appodeal, OMUK, and INLINGO.

Disclosure: Casual Connect paid my way to Europe. Our coverage remains objective.


GamesBeat's creed when covering the game industry is "where passion meets business." What does this mean? We want to tell you how the news matters to you -- not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it. How will you do that? Membership includes access to:
  • Newsletters, such as DeanBeat
  • The wonderful, educational, and fun speakers at our events
  • Networking opportunities
  • Special members-only interviews, chats, and "open office" events with GamesBeat staff
  • Chatting with community members, GamesBeat staff, and other guests in our Discord
  • And maybe even a fun prize or two
  • Introductions to like-minded parties
Become a member