20 Essential Games to Study: Demon’s Souls

Guest The following is an excerpt from 20 Essential Games to Study. Tying everything together was a brilliant risk versus reward system inspired by the roguelike genre. Anyone who has played a roguelike knows that one of the core pillars is the extreme punishment for dying. When a player died, all progress was wiped out, and … Continue reading 20 Essential Games to Study: Demon’s Souls