I’m pleased to report we’ve sold out our GamesBeat Summit 2019 conference, which has a great roster of 97 speakers and takes place in Los Angeles on April 23-24. We’ve also got our final agenda in place as you can see below.
Our 10th annual event will take place at Two Bit Circus, the micro-amusement park in downtown Los Angeles, and our speakers will help us navigate the landscape of gaming in 2019 and enlighten us on our “Building gaming communities.” We’ll have concurrent talks over a day and a half, and we’ll be streaming the event as well. (Streaming details to come, thanks to our partner Mobcrush).
We have finished the agenda and added some very interesting speakers, so please check it out in its final form. Our emcees across two concurrent stages include Andrea Rene of What’s Good Games, Tommy Tallarico of Intellivision and Video Games Live — both on the Hero Stage. And Elizabeth Howard of Aspyr and Ted Staloch of Aspyr will be co-emcees on the Boss Stage.
We have more consumer and community talks on the Hero Stage, and more CEO talks on the Boss Stage. We consider them equally important. We’ll also have a small room available for a “unconference” program, as well as plenty of options for entertainment at Two Bit Circus.
On Tuesday night, during our reception, we’ll have a board game night.
Please check out the full agenda here online.
Tuesday, April 23, 2019
11:00 a.m. – 12:45 p.m.
Our audience will get the free run of Two Bit Circus and have a lot of networking time
12:45 p.m. – 12:50 p.m. Elizabeth Howard and Ted Staloch introduce Boss Stage talks, while Andrea Rene and Tommy Tallarico introduce Hero Stage talks
12:50 p.m. – 1:00 p.m.
Introductory remarks by Dean Takahashi, lead writer for VentureBeat’s GamesBeat – Boss Stage
12:50 p.m. – 1:10 p.m.
“Accessible communities” with Gabi Michel of Microsoft, moderated by Keisha Howard – Hero Stage
1:00 p.m. – 1:10 p.m.
“Analyst perspective: The landscape of gaming” with Michael Pachter, video game analyst at Wedbush Securities – Boss Stage
1:10 p.m. – 1:50 p.m.
“The future of gaming” with Phil Harrison, vice president at Google, and game designer Amy Hennig – Boss Stage
1:10 p.m. – 1:30 p.m.
“Climate change games” with John Krajewski, CEO of Strange Loop Games, moderated by Eric Gradman – Hero Stage
1:30 p.m. – 1:50 p.m.
“Telltale’s The Walking Dead: Wrapping up a fan-favorite IP” with Ian Howe, CEO of Skybound Games, moderated by Andrea Rene – Hero Stage
1:50 p.m. – 2:10 p.m.
“Crafting Culture, Creating Vision” with Ted Price, CEO of Insomniac Games, moderated by Morgan Webb – Boss Stage
“The future of games and learning” with Danny Bilson, head of USC games, moderated by Tina Amini – Hero Stage
2:10 p.m. – 2:30 p.m.
“From refugee to game developer” with Lual Mayen, founder of Junub Games, moderated by Leo Olebe – Boss Stage
2:10 p.m. – 2:50 p.m.
“Games in the DNA – Growing up Bushnell” with Bushnell family members Brent, Tyler, Nolan, and Wyatt, moderated by Alissa Bushnell – Hero Stage
2:30 p.m. – 2:50 p.m.
“If adtech is dead, what comes next?” with Brian Bowman, CEO of Consumer Acquisition – Boss Stage
2:50 p.m. – 3:10 p.m.
“Eat or get eaten — consolidation is coming” with Bernard Kim, head of global publishing at Zynga, moderated by Michael Metzger – Boss Stage
“Q&A on ‘If adtech is dead, what comes next?'” with Brian Bowman, CEO of Consumer Acquisition – Hero Stage
3:10 p.m. – 3:40 p.m.
“The Future of Interactive Storytelling” with Michael Fox, CEO of Endless Entertainment; Sean Krankel, chief creative officer of Night School Studio, moderated by Chris Heatherly, executive vice president of Games and Digital Platforms, NBC Universal – Boss Stage
3:40 p.m. – 4:00 p.m.
“Gamer 2.0 — New rules in a crowded field” with Chris DeWolfe, CEO of Jam City, moderated by Michael Pachter – Boss Stage
3:40 p.m. – 4:10 p.m.
“Building a culture that lasts” with Rob Pardo, cofounder of Bonfire Games, moderated by Morgan Webb – Hero Stage
4:00 p.m. – 4:20 p.m. (Boss Stage)
4:10 p.m. – 4:30 p.m. (Hero Stage)
JamCity Coffee Break
4:20 p.m. – 4:50 p.m.
“Renewal: Why institutional VCs are turning to games again” with investors Gregory Milken, Ethan Kurzweil, and Scott Rupp, moderated by Eric Goldberg – Boss Stage
4:30 p.m. – 5:00 p.m.
“Gaming communities today, tomorrow and 10 years from now” with Leo Olebe and Jason Rubin of Facebook, moderated by Andrea Rene – Hero Stage
4:50 p.m. – 5:20 p.m.
“Chasing the Fun” with Vince Zampella, CEO of Respawn Entertainment; moderated by Ted Price, CEO of Insomniac Games – Boss Stage
5:00 p.m. – 5:20 p.m.
“Influencer Campaigns that Work” with Brooke “Dodger” Thorne, Omeed Dariani, CEO of OPG.tv, Brian Perry, Senior Marketing Manager at Wizards of the Coast; moderated by Adam Lieb, CEO of GameSight – Hero Stage
5:20 p.m. – 5:40 p.m.
“Communities That Last for Years” with Owen Mahoney, president and CEO of Nexon; moderated by Michael Pachter – Boss Stage
“Games as a global language” with Rami Ismail of Vlambeer; moderated by Ivan Lobo, founder and president of Gamelab – Hero Stage
5:40 p.m. – 6:00 p.m.“The Future of Kids Communities” with Jesse Divnich, vice president of research and strategy at Interpret; moderated by Michael Cai, president of Interpret – Hero Stage
“Location-Based Entertainment Then and Now” with Brent Bushnell of Two Bit Circus and Atari cofounder Nolan Bushnell; moderated by Jason Robar, Co-Founder & CPO at AuthorDigital – Boss Stage
6:00 p.m. – 6:05 p.m.
“Closing remarks” with Dean Takahashi – Boss Stage
6:05 p.m. to 8 p.m. Opening reception and tabletop board game play
Wednesday, April 24, 2019
8:00 a.m. – 9:15 a.m.
Registration & Breakfast
9:15 a.m. – 9:20 a.m.
Opening remarks with Mike Minotti, review editor for GamesBeat at VentureBeat – Boss Stage
9:20 a.m. – 10:00 a.m.
“Lightning Talks” with Niko Vuori, CEO of Drivetime; Ned Lerner, CEO of Hearo.Live; Randy Saaf, CEO of Lucid Sight; Mike Wann, CEO of Mobcrush; Nick Fortugno, cofounder of Playmatics; Dave Durnil, head of gaming and advanced content Qualcomm; Juan Andres Castaneda, CEO of StudioBando; moderated by Patrick Shanley – Boss Stage
9:20 a.m. – 9:40 a.m.
“The future of augmented reality” with Ross Finman, head of augmented reality at Niantic, with Blair Herter – Hero Stage
9:40 a.m. – 10:00 a.m.
“Transforming your team based on the lifecycle of a product” with Jori Pearsall, senior vice president at Scopely, moderated by Michael Metzger – Hero Stage
10:00 a.m. – 10:20 a.m.
“The Wisdom of Owning Game Studios” with David Haddad, president of Warner Bros. Interactive Entertainment; moderated by Mike Vorhaus of Vorhaus Advisors – Boss Stage
“What’s coming next” with Chris Taylor, game developer, moderated by Dean Takahashi – Hero Stage
10:20 a.m. – 10:50 a.m.
“Surviving China’s Gaming Market” with Greg Pilarowski, founder of Pillar Legal; Taewon Yun, general manager of global publishing at Super Evil Megacorp; Andrew Tang, chief business officer at Gamepoch; moderated by Lisa Cosmas Hanson of IGDA – Boss Stage
“Taking Esports to the Next Level” with Peter Levin, president, Interactive Ventures, Games & Digital Strategy at Lionsgate; Mike Sepso, chairman, Electronic Sports Group, investor, and strategic advisor New York Excelsior – Hero Stage
10:50 a.m. – 11:10 a.m.
Break – Boss Stage
“What PC Gamers Want,” with Roger Chandler, senior vice president of Intel; moderated by Blair Herter – Hero Stage
11:10 a.m. – 11:40 a.m.
“Video games, screen time, and parents” with Stanley Pierre-Louis, moderated by Keisha Howard – Boss Stage
“Seed Stage Investing for Games” with David Gardner, general partner of London Venture Partners; Ed Fries, former head of Microsoft Game Studios; and Charles Hudson, managing partner at Precursor Ventures; moderated by Eric Goldberg of Crossover Technologies – Hero Stage
11:40 a.m. – 12:00 p.m.
“Gaming’s new growth areas” with Kevin Chou, CEO and cofounder of Forte Labs; moderated by Mike Vorhaus of Vorhaus Advisors – Boss Stage
“Startup dilemma — Building new gaming studios in today’s exciting industry landscape” with Michael Condrey, head of 2K Studio Silicon Valley, moderated by Dean Takahashi – Hero Stage
12:00 p.m. – 1:10 p.m.
1:00 p.m. – 1:55 p.m.
Breakout – “Science fiction, technology, and games” with Aaron Casillas of USC and Alex McDowell of USC, moderated by Pete Hawkes of Oblong Industries (Panel located down the block at Oblong Industries)
Breakout – “Typical gaming behavior, bot or human?” with Katie Hutcherson Madding, global product director of Adjust; Yaron Oliker, cofounder of Unbotify; moderated by Steve Peterson, co-creator of Champions – Boss Stage
Breakout – “Blockchain comes to games” with Roy Liu, head of business development at Tron Foundation; Arthur Madrid, CEO of Pixowl and executive at Animoca Brands; Miko Matsumura, general partner of Gumi Cryptos; Kevin Chou, cofounder of Forte, moderated by James Zhang of Concept Art House/Fifth Era – Hero Stage
2:00 p.m. – 2:40 p.m.
“The Future of Influencers and Gaming Videos” with Ryan Wyatt, global head of gaming & virtual reality at YouTube – Boss Stage
“Gamer girls are masters of community & what you can learn from them” with Taina Malen, chief marketing officer and chief operating officer Star Stable Entertainment; moderated by Elizabeth Howard, vice president at Aspyr – Hero Stage
2:20 p.m. – 2:40 p.m.
“Video Games Live, Intellivision, and Gaming Communities” with Tommy Tallarico, president and CEO of Intellivision Entertainment; moderated by Mike Gallagher, consultant at GetIntrepidity – Boss Stage
“Dealing With Gamers Across the Decades” with Raph Koster, veteran game designer, creative executive and author; moderated by Amy Jo Kim, CEO, startup coach and bestselling author – Hero Stage
2:40 p.m. – 3:00 p.m.
3:00 p.m. – 3:20 p.m.
“Creating a multi-generational esports league” with Chris Greeley, commissioner of League of Legends LCS, moderated by Patrick Shanley – Boss Stage
Q&A on The Future of Influencers and Gaming Videos with Ryan Wyatt, global head of gaming and virtual reality at YouTube; moderated by Mike Minotti, review editor at GamesBeat – Hero Stage
3:20 p.m. – 3:40 p.m.
“Design principles for gaming communities on Facebook” with Bre Miller, manager of product design at Facebook – Boss Stage
“Unconscious Bias” with Celia Hodent, game user experience Consultant; moderated by Andrea Rene, cofounder of Whats Good Games – Hero Stage
3:40 p.m. – 4:00 p.m.
“The future of the blockchain and crypto gaming community” with Brock Pierce, chairman of the Bitcoin Foundation, moderated by Dean Takahashi – Boss Stage
“Jupiter & Mars: Addressing climate change” with Sam Kennedy, CEO of Tigertron, moderated by Amy Jo Kim
4:00 p.m. – 4:05 p.m.
“Closing remarks” with Dean Takahashi, lead writer for GamesBeat at VentureBeat