Elevate your enterprise data technology and strategy at Transform 2021.
Pokémon Go first launched on July 6, 2016, so Niantic‘s mobile game has now been out for three years. And the location-based experience has made $2.65 billion during those first three years, according to market analyst Sensor Tower.
The game is most popular in the U.S., which accounted for 35% of that gross (about $928 million). Japan, the country that created Pokémon, is next with 29% ($779 million).
This makes Pokémon Go one of the most successful mobile games ever made in the West. It earned more in its first three years than other mega-hits like Candy Crush Saga and Clash Royale did. Clash of Clans, however, did manage to make more money.
About 54% of Pokémon Go’s $2.65 billion came from Google Play ($1.43 billion). That leaves $1.22 billion from iOS users.
Sensor Tower expects the game to reach the $3 billion mark by the end of the year.
GamesBeatGamesBeat's creed when covering the game industry is "where passion meets business." What does this mean? We want to tell you how the news matters to you -- not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it. How will you do that? Membership includes access to:
- Newsletters, such as DeanBeat
- The wonderful, educational, and fun speakers at our events
- Networking opportunities
- Special members-only interviews, chats, and "open office" events with GamesBeat staff
- Chatting with community members, GamesBeat staff, and other guests in our Discord
- And maybe even a fun prize or two
- Introductions to like-minded parties