Join gaming leaders online at GamesBeat Summit Next this upcoming November 9-10. Learn more about what comes next. 

Apex Legends may not have the 50 million monthly players that it launched with back in March, but it still has a huge audience. During a conference call with investors, publisher Electronic Arts confirmed that the battle royale shooter has 8 million-to-10 million weekly players.

It’s difficult to compare that to other games like Fortnite and PlayerUnknown’s Battlegrounds, because that data is not publicly available. Regardless, Apex has a huge number of recurring fans showing up across PC, PlayStation 4, and Xbox One. It also gives EA and developer Respawn Entertainment a lot of potential to generate revenue from the free-to-play game. And the publisher made it clear that it intends to do exactly that.

Respawn just launched Season 2 for Apex Legends in early July. It features improved progression to encourage more players to spend money. Now, EA is already talking about what’s next. EA chief executive officer Andrew Wilson confirmed Respawn is working on Season 3. And it’s “even bigger” than Season 2.

Ten years of Apex Legends

Don’t expect Apex to come to an end any time soon, either.


Three top investment pros open up about what it takes to get your video game funded.

Watch On Demand

EA chief financial and operating officer Blake Jorgensen told an analyst that Apex Legends will continue operations for the next 10 years — maybe even longer. That’s not out of the ordinary for publishers like EA. It has had Star Wars: The Old Republic running for seven years already, for example.

But the publisher is also indicating that it has a lot of faith in both Respawn and the Apex Legends brand. It noted that it has other teams standing by to help Respawn build more content for the game as needed.

“We have a large team in DICE Los Angeles that can help with Apex if Respawn wants that,” said Jorgensen.

Apex is clearly EA’s new ace, so fans can likely expect a long-term relationship from the game if they want one.


GamesBeat's creed when covering the game industry is "where passion meets business." What does this mean? We want to tell you how the news matters to you -- not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it. How will you do that? Membership includes access to:
  • Newsletters, such as DeanBeat
  • The wonderful, educational, and fun speakers at our events
  • Networking opportunities
  • Special members-only interviews, chats, and "open office" events with GamesBeat staff
  • Chatting with community members, GamesBeat staff, and other guests in our Discord
  • And maybe even a fun prize or two
  • Introductions to like-minded parties
Become a member