Did you miss GamesBeat Summit 2021? Watch on-demand here!
Fortnite received a huge update on October 15 with the launch of Chapter 2, adding a new map to the battle royale shooter for the first time in the its sensational history. The excitement of Chapter 2 helped to give the mobile version of Fortnite a big financial boost, according to moblie intelligence firm Sensor Tower.
On October 12, before Chapter 2 launched, Fortnite earned about $770,000 on the Apple App Store. That number went up to $1.8 million on October 16. That’s an increase of 141%.
Players in the U.S. are accounting for most of that October 16 spending. They sent $1.1 million Epic’s way, or about 60% of the total gross for that day.
This is the most the Apple version of Fortnite has made in a day since August 3, when it brought in $2 million in revenue. That was three days after the launch of Season 10.
On the first day of Season 10 on August 8, the Apple version of Fortnite made $5 million. So the game still has some ground to recover to reach its old heights, but Chapter 2 is putting it on the right track.
GamesBeatGamesBeat's creed when covering the game industry is "where passion meets business." What does this mean? We want to tell you how the news matters to you -- not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it. How will you do that? Membership includes access to:
- Newsletters, such as DeanBeat
- The wonderful, educational, and fun speakers at our events
- Networking opportunities
- Special members-only interviews, chats, and "open office" events with GamesBeat staff
- Chatting with community members, GamesBeat staff, and other guests in our Discord
- And maybe even a fun prize or two
- Introductions to like-minded parties