Join gaming leaders online at GamesBeat Summit Next this upcoming November 9-10. Learn more about what comes next. 

We might see new Nintendo AR experiences in the near future, perhaps either on the company’s Switch handheld (maybe something like its VR Labo kit) or on mobile.

Speaking in a recent interview with Nikkei (as reported by TweakTown), Nintendo president Shuntaro Furukawa said that AR is “one of the many aspects we are interested in.”

“Our hardware development teams evaluate all kinds of new technologies available thus far and consult with our software developers. If they determine that a technology can be used with a game, then they will utilize it. We will not be changing this fundamental approach moving forward,” Furukawa said.

He later added: “As for AR, it is definitely one of the many aspects we are interested in. We are currently researching what interesting ways we can utilize it.”


Three top investment pros open up about what it takes to get your video game funded.

Watch On Demand

Nintendo already has a history with AR, of course. The company’s last pure handheld device, the 3DS, came with a set of positional cards used for novel VR experiences like viewing virtual statues of popular characters. Of course, AR technology has come some way since those days.

There’s also a small mobile AR game by the name of Pokémon Go. Granted, Nintendo doesn’t own The Pokémon Compay nor Niantic (Go’s developer), but this is still one of the most popular AR applications of recent years. We can’t help but wonder if Nintendo’s AR future lies more with mobile than it does the Switch.

Whatever Nintendo is working on in AR, we hope it ends up being more successful than its recent VR efforts. Switch’s Labo VR pack offers a fun DIY experience, but add-on VR support for games like Super Smash Bros Ultimate and The Legend of Zelda: The Breath of the Wild ended up being something of a train wreck.

This story originally appeared on Copyright 2020


GamesBeat's creed when covering the game industry is "where passion meets business." What does this mean? We want to tell you how the news matters to you -- not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it. How will you do that? Membership includes access to:
  • Newsletters, such as DeanBeat
  • The wonderful, educational, and fun speakers at our events
  • Networking opportunities
  • Special members-only interviews, chats, and "open office" events with GamesBeat staff
  • Chatting with community members, GamesBeat staff, and other guests in our Discord
  • And maybe even a fun prize or two
  • Introductions to like-minded parties
Become a member