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ArtCraft Entertainment announced today that it has raised $11.7 million to help finish and launch its MMO, Crowfall.

This $11.7 million came from investors, although ArtCraft did not name them, but Crowfall got its start through crowdfunding. It raised $1,766,204 on Kickstarter back in 2015. That seemed like a lot of money at the time, but making an MMO is difficult and expensive task.

Crowfall took in more crowdfunding after the initial Kickstarter push. In total, it has raised $5.7 million through pledges. Outside of backers from crowdfunding, ArtCraft has brought in over $30 million more through technology licensing, distribution agreements, and previous investment rounds.

The game will be starting a beta later this quarter. Over 300,000 have signed up for the chance to test and play Crowfall.


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This MMO is hoping to differentiate itself with an emphasis on procedurally generated worlds and city-building. Other MMOs, including the popular World of Warcraft, focus on things like questing and dungeons.


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